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Traps on treasure cards

Discuss the Rules of HeroQuest as set out by Milton Bradley Game Systems and Quest Packs.

Traps on treasure cards

Postby Ethica » April 21st, 2011, 8:35 am

Quick query to anyone-

If you search a room for traps, then you search it for treasure and you draw a trap card, do you ignore that trap?


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Re: Traps on treasure cards

Postby torilen » April 21st, 2011, 8:55 am

I would say no. The treasure cards are used if there is no specific treasure in the room. Think of it as a character opening
up a small box sitting on a desk, looking for a few gold coins within. It wouldn't be a specific treasure listed in the quest
notes. The box might have some sort of small trap on it, to keep the coins safe. It wouldn't be checked along with a Search
for Trap action, most likely.


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Re: Traps on treasure cards

Postby drathe » April 21st, 2011, 1:15 pm

In the American version they're labelled as Hazards rather than traps. Possibly to make them distinct from traps and not clash with trap searches. Either way, I would still apply them and consider them to be well-hidden.
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Re: Traps on treasure cards

Postby Ethica » April 21st, 2011, 2:18 pm

Players have argued against this in the past.


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