Well... not fully agree about what is being said.
If we strictly follow the rules as written in the official manuals, we could easily see that they include contradictions, so I would try to not take the original texts as hard rules because they are not. In my opinion we can only make interpretations, here are a couple of examples:
Sotiris wrote:1) In the classic NA version monster 4 is still invisible and not placed on the board. In the 2021 and the rest old non-NA versions it is also invisible BUT placed on the board. Actually, the whole corridor shall be revealed until the Elf's LOS hits a door or a closed door.
If we really want to strictly follow the rules as written, I disagree with these assumptions because both NA & UK rules include contradictions, so unfortunately no clear rule can be strictly derived from there.
Both 1st & 2nd editions of UK rules say that the Evil Wizard player should place all the monsters shown in the quest map inside the passage when a hero opens a door which gives access to the passage, but in the rest of situations where heroes "move around the board", the rules say the Evil Wizard should only place those monsters that are "are visible" for the heroes according to the infamous LoS diagram. Has any sense only allowing seeing all the monsters in the corridor only if a door has been opened but not seeing them if the hero is turning a corner from other corridor? Obviously it has no sense, but here we have a contradiction, so the official UK rule is not clear for these cases and needs a homebrew interpretation.
In the other hand, about how you interpretate the classic NA rules you are right if we read them strictly, BUT you are not right if you strictly read the 2021's rules. The section 'How Zargon Reacts to Hero Movement' includes a sligtly difference between bothe editions. Classic NA rules say that Zargon player should place the monsters in a corridor following the LoS rules as per the infamous LoS diagram, however, 2021's rules say something similar but in this edition they do not refer to the LoS diagram, instead of that the text explains "if the line passes through a wall or a closed door then the miniature is not visible"
but it does not say anything about other monsters block the line of sight. Of course, later the 2021's edition includes the mosnters as blocking LoS actors when talking about LoS when casting spells, but who knows that rule only apply in that case but not in case of moving the heroes? What if they included such minor change in 2021's text to make clear that the monster 4 should be placed in the board? Who knows, but again, we have contradictions in the same document, so official NA rules are not clear for these cases and also need homebrew interpretations.
My Conclusion is if we strictly read the rules, there are contradictions so we are forced to interpretate them (consciously or unconsciously) and make assumptions for playing. In my opinion, considering that monster 4 is not seen by the Elf is fully unrealistic and non practical. Imagine there are five monsters placed behind monster 1, has any sense the small legs and body of monster 1 are hidding another five monsters behind to not placing them in the board? Has any sense that monster 1 would move to attack the Elf and the other five monsters behind stay quiet because they have not placed in the board
but they are there? In my games, I place all of the monsters there, otherwise in my humble opinion is ridiculous. Moreover, see how the Companion App works, it places all the monsters in the corridor, not only the first one. Why? because otherwise it is not practical in the game. It is very easy to check in Kellar's Keep quest #4 just at the begining the corridor block end tile and the door are placed in the board since the Orc does not hide them. The same once you start playing quest #6, if you go to the left hand corridor with one hero, the App places there all the monsters in the corridor once the hero see the first one (the app -and me- interpretates that all the monsters
are seen but only the first one is
within the LoS).
Let's look at this picture, quest #6 from Kellar's Keep. Does anybody really think has sense that a hero placed in the red X would only notice the presence of the two Fimirs and not the presence of all the other monsters behind them? Are they silent stealth monsters which weapons and armours that do not make any noise?
Whatever the rules are written, does anybody think only placing the two Fimirs was the intention of Stephen Baker once he designed the game rules? The common sense I think says No, so I would place all those monsters in the board once the hero steps in the red X.
Line_of_Sight_v3.jpg
Sotiris wrote:4) Monsters 2 and 6 are on a different unexplored corridor than the Elf is, so no part of this corridor should be revealed yet (that's why the image above don't show them). If the Elf "looks" down the corridor (his west square is also part of the double corridor, so i let players "look" corridors like this) both monsters shall be placed on the board BUT monster 6 is not a visible target. In the UK/EU versions, where there is no "look down a corridor" rule, both monsters will be revealed when the Elf steps one square left.
Again, I disagree with your assumption. If we strictly follow the NA rules about "Looking down a corridor", it states that the monsters placed "are directly in your line of sight". This could mean that only monsters in your LoS from the door can be placed, or could also mean that all monsters in the corridors should be placed and they directly are in your LoS, not attending to what the infamous LoS diagram says. The official text does not say that both monsters should be placed in the board but only one is in LoS for the hero, if both are placed, both are in LoS for the text and if only the one in LoS should be placed the other should not be. I am not native English speaker, so maybe I could be wrong, but I guess that, again, the official text is not clear ans it is interpretable or has no sense as it is strictly written.
Then, if we strictly read the rules, there are contradictions so we are forced to interpretate them (consciously or unconsciously) and make assumptions for playing. In my opinion, the "Looking for a corridor" rule is fantastic rule so in my games I allow the hero placed in the door to have clear LoS to both monsters 2 & 6, assuming the hero is in cover but can see both monsters from there just leaning its body, allowing casting spells or shooting with the crossbow to both monsters.
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