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HispaZargon wrote:Hi, in my homebrew rules, I make a difference between "see" and "be in the line of sight":
For me a hero can "see" everything inside a corridor or a room if the hero is inside that corridor or room or the hero is "looking down a corridor" through an opened door or from a corner between corridors. I consider monsters or heroes previously placed there cannot block what can be seen inside the room/corridor like furniture, walls, doors, or other monsters/heroes. If a monster can be "seen" by a hero means that such monster does not allow the hero to do any searching task. Additionally, if a moster can be "seen" by a hero, it also means that such monster can be ONLY the target of the hero's spells that 'common sense' tells a straight line between the hero and the monster is not required (for example, Sleep or Tempest could be casted but Ball of Flame or Fire of Wrath may not). This also means that such monster cannot be the target for any missile or throwing weapon in any case. The same applies in case of monsters.
However, in the other hand for me, a hero/monster "is in the line of sight" of other hero/monster when its position strictly shows compliance with the line of sight rules described in the rulebook, including the "looking down a corridor" rule for line of sight. In this case, those miniatures can be "seen" as described in previous paragraph but they ALSO are "in the line of sight", so they can be the target for every missile weapon or spell. Then, other miniatures can block the "line of sight" of a hero but they cannot block what the hero "sees" behind them. The same applies in case of monsters.
Of course this interpretation is not fully effective but I think solves 95% of the unclear cases.
HispaZargon wrote:Kurgan wrote:So like the difference between "aware of their presence" vs. "have a clear shot to target them."
YEEEEEEeeees! That's all in other words
HispaZargon wrote:Moreover... in my homebrew rules (again...), I consider that the Dwarf and Goblins behind a table, throne or similar height's furniture can be "seen" by any miniature placed at the opposite side of the table or throne but they are not in the "line of sight" of such miniature. Therefore, they are considered "in cover" against missile or throwing weapons and spells which require a clear line of sight. I apply this rule in order to give the Dwarf some advantage according to his height and give him more gamming personality.
arntisdale wrote:HispaZargon wrote:Moreover... in my homebrew rules (again...), I consider that the Dwarf and Goblins behind a table, throne or similar height's furniture can be "seen" by any miniature placed at the opposite side of the table or throne but they are not in the "line of sight" of such miniature. Therefore, they are considered "in cover" against missile or throwing weapons and spells which require a clear line of sight. I apply this rule in order to give the Dwarf some advantage according to his height and give him more gamming personality.
What's your homebrew rules say about being "in cover"?
santiagov94 wrote:Hello everyone, I have a question about the line of sight. When a player is in a corridor with a few monsters up ahead of him, is the hero supposed to see the blocked hall behind the monster? I have always shown everything in the hallway, like all monsters and the blocked tiles, but this kind of confuses me about the whole line of sight concept. So is "seeing" what's in the hallway supposed to be different from line of sight? I mean always consider these as dark halls and they shouldn't know if there is a dead end ahead of them until they get a little closer and go past those monsters?
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