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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
HeroQuest UK (2nd?) Edition Game Screen wrote:Pit Trap
Any character who stumbles into a pit trap will automatically lose one Body Point. The character may move as normal on his next turn. Characters in a pit may attack and defend, but roll one less die than normal. The pit remains on the board as an obstacle. Characters and monsters may attempt to jump across a pit trap. They must have enough movement left to get across the pit, and the square on the other side must also be unoccupied. Any miniature who attempts to jump across must roll a combat die. If he rolls a skull he falls into the pit and loses one Body point. If he rolls a shield he is allowed to continue his move. Count the square with the pit as a normal square when counting how far you have moved.
Falling Block
Any character who moves through a falling block trap square will trigger the trap. The block will fall into the square marked with the arrow, blocking the way. Any character or monster in that square must roll three combat dice. The victim must lose one Body point for each Skull rolled, and then move to an adjacent unoccupied square. If the victim cannot move to an adjacent square, he is killed by the falling block.
Spear Trap
Any player who is caught in a spear trap will lose one Body point if he rolls a Skull on a combat die. The spear trap will only affect the first character to enter the square.
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