by Bareheaded Warrior » Friday March 24th, 2023 5:41am
Daedalus wrote:hightechartist wrote:Officially, are there any rules that prohibit lending a different weapon to a mercenary? For example, giving a scout a crossbow that you own.
BQP p.9, sec.13, para.4 wrote:. . . A mercenary does not receive any treasure.. . .
That includes weapons found as treasure in the current Quest or any previous one, even if held by a Hero. Weapons that Heroes pay a gold-coin cost for are also purchased with treasure, so they too should be disallowed; they still retain a resale value that can be redeemed at the Armory, just as with weapons found as treasure.
Assuming OP is using NA Edition rules...I'm not sure I agree with the above comment. Mercenaries don't receive treasure, but equipment is not treasure (although it is bought with treasure, but that doesn't make it treasure), so I'm not sure that rule would disallow mercenaries from using other equipment. I'm pretty sure you are not supposed to re-equip mercenaries, but I'm not sure if there is a specific rule that prevents you from doing so. Also could you remind me where the 'resale value' rule is in the NA edition as I can never find it, whenever I try to quote it, is it in one of the expansions perhaps...
EDIT: Found the slippery little bugger...Frozen Horror 9. Selling Excess items, I knew it was in there somewhere!

= white skull, lose 1BP unless blocked by shield

= black skull, as white skull + activates push back

= shield, blocks a skull
Editions: FE = European and Australasian First Edition,
SE = European and Australasian Second Edition,
NA = North American Edition,
GE = Gold Edition
HeroQuest Gold Edition based on SE, porting the better ideas from NA edition, search and mind rules have been reworked and some rewording for clarity and issue resolution