knightkrawler wrote:But where do you draw the line?
You let a monster open a door and go into the next room. Do you set up that next room or do you hold the monster back until a hero enters that room?
Is it always a possibility for you to just have the heroes fight two rooms of monsters? I guess that's the question that I wanna ask.
Because that is basically, how should I put it, an option for you to cheat the other players.
It outweighs fairness and makes you more of a referee instaed of a fifth player that can have fun trying to defeat the heroes within the confines of a rule system.
What he said... And more so why i worded the Escape token to be the way it was. Unless it is specifically noted in the Quest notes, opening rooms breaks the game. It can be fun in some extreme unique cases but should remain rare! And, not because you chose to do it rarely, the mechanic has to make it rare. If it's your choice all of the time, it is broken.