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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Hmm, I didn't know that one. I really can't remember if we even noticed that rule back in the day, I don't think we put any back in.lestodante wrote:But now I can add something more about the cards differences:
in the 1st version the cards featuring gold coins must be returned to the treasure pile after they are drawn, while the negative cards like the traps and the wandering monsters not;
in the 2nd version it is the opposite, the negative cards must be put again into the treasures deck and the gold coins are instead discarded!! So they make the game a little more difficult in the 2nd version;
Does courage actually last longer though or is it the same as in the US version? US Version: You get two extra dice on your next attack unless there's ever no monster in sight before your next attack.lestodante wrote:also 2 spells, Courage and Rock Skin are different because in the 1st edition they last only 1 turn, while in the 2nd they last longer (until you can see monster and until you are wounded);
That's not right. I had the 1st edition and the short sword could attack diagonally (short sword, staff and spear could, spear and hand axe could be thrown).lestodante wrote:the short sword can be used diagonally in the 2nd edition but is really useless in its 1st version (probably a mistake).
Gold Bearer wrote:That's not right. I had the 1st edition and the short sword could attack diagonally (short sword, staff and spear could, spear and hand axe could be thrown).lestodante wrote:the short sword can be used diagonally in the 2nd edition but is really useless in its 1st version (probably a mistake).
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