Jazzdrummer wrote:Is there a difference here? For some reason I'm getting confused. Say all the heroes are in a room with a few monsters. Say the wizard is right behind the barb and therefore doesn't have LoS to any monsters in order to cast a spell. Does this also mean that he can't see any of the monsters as well?
Anderas answered concisely. I can offer a cited (but lengthy) explanation. I'll limit things to the rules set your familiar with, the North American Instruction Booklet. Hopefully, it will further clarify LoS and what a Hero can 'see' as well as some other applicable terms.
Is there a difference between LoS vs. what you can 'see'? The short answer is no. The definition is found on p.15 under Action 2–Cast A Spell
(Elf and Wizard Only):
- “SEE”
For the Elf or Wizard to cast a spell, the target must be visible. Heroes and monsters are only visible if an unobstructed straight line can be traced from the spellcaster to the target.
There is more to add if your Wizard-in-the-room example is to be fully addressed. That information is found on p.13 under Looking And Opening Doors:
- As a Hero, while moving, you may “look” down a corridor or through an open door. Looking gives you the opportunity to see what is directly within your line of sight, such as closed doors, blocked square spaces and monsters. Looking is NOT one of the 6 actions. . . . Opening a door is also NOT one of the 6 actions. Both “looking” and “opening doors” are simply considered to be additional things you may do on your turn.
- . . . When a Hero “looks” down a corridor, place on the gameboard any closed doors, blocked square tiles and monsters that are directly within the Hero’s line of sight. (See page 15 “SEE” for clear line of sight.) When a Hero opens a door, place on the game-board the monsters, treasure chests, and any other items that belong in that room.
Those monsters are seen (not as a quoted term) by the players and their Heroes. From A GLIMPSE INTO THE WORLD OF HEROQUEST on p.11:
- As you look down corridors and into rooms, . . . I will place these items on the gameboard for you to see. . . .