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GimmeYerGold wrote:Was the NA rule included about the number of treasure searches that could be performed?
In NA, each Hero may search a room once for treasure, (4 total searches per room) in the UK version, I don't believe there is a limit? Or each Hero may only search a room or corridor only once for treasure?
Count Mohawk wrote:I checked both rule books for the EU version, and I couldn't find any restrictions on Searching within them. I could swear I read somewhere that the EU ruleset limited Treasure searches to "once per room", though...
(Note that this would be "once per room" full-stop; i.e. one search in total, rather than the American "once per Hero per room". )
Decipher wrote:I've been on these forums for a while now and I've seen a few dozen threads comparing the two versions. The simple question of why always pops up when I read these threads. It makes little sense to me to have two different versions of the same game. I do not recall this being true for any other type of table top game.
Count Mohawk wrote:Decipher wrote:I've been on these forums for a while now and I've seen a few dozen threads comparing the two versions. The simple question of why always pops up when I read these threads. It makes little sense to me to have two different versions of the same game. I do not recall this being true for any other type of table top game.
Consider the year the game was released originally and you may find your answer. If Milton-Bradley, or whoever owns them now, tried releasing a board game with different versions based on geographical location now, they'd surely fall afoul of players' ability to use the Internet to pick and choose the rulesets they preferred, rather than be artificially forced to play by the designers' intentions. Imports are also a thing.
However, EuroQuest was first released in 1989, with AmeriQuest coming shortly after in 1990. The Internet wasn't a thing back then; I think it only became mainstream around the turn of the century, which was almost ten years later. Before that, consumers didn't have anywhere near as much information available to them.
I'd like to think that the Euro version of HeroQuest was designed as sort of an early playtest beta, and they refined it in the intervening year before releasing it into the American market. However, that assumption makes the existence of separate expansions on each side of the ocean completely inexplicable...
Goblin-King wrote:I think EU players prefer the EU-version simply because it's the one they were first exposed to - and the same goes for US players. It's like that with a lot of things. Think about hearing different versions of songs.
But I also think it has something to do with availability. Yes, everything is available in here to print DIY-style, but really... Printing rules, maps, cards etc etc just to try a different version? No thanks. This is also part of the reason why players stick to their own regional versions.
Being Danish I admit to preferring the EU version as well.
HOWEVER...
The chaos spells are sorely missing from EU.
Multiple BP, especially on bosses are missing as well.
These are the BIG two.
Then we have a lot of small rules that are different, but for no good reason really. I wouldn't care much one way or the other.
I do think this thread could be used to make an ultimate rulebook with the best from both regions.
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