Zenithfleet wrote:Oftkilted wrote:The other key piece is that in the EU version every monster is visible in a room. You can’t block line of sight in a room, only in hallways/passages/corridors. (Ergo you can’t search for traps/secret doors in a room with monsters.)
Line of sight blocks exist only in corridors.
Yes indeed.
The 2nd ed EU visibility rules are clean and straightforward and easy to use.
The 2nd ed EU rules about placing and removing trap tiles, on the other hand...![]()
Actually, on that note--the EU rulebook says 'The Dwarf may automatically remove any trap tile he is adjacent to'. But his character board says he can 'remove any visible trap in the same room or passage'. Seems like a contradiction.
We've always pretty much ignored what the character board said and gone with the rulebook. I usually forget it says something different on the Dwarf's board, because the information on those things is so basic I rarely glance at them.
If the trap isn’t visible/known they can’t remove it. That doesn’t change that they can only remove them when next to them. IE they can still step on an unrevealed trap and trigger it.