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Sjeng wrote:Well, if you could pass through the floors with that spell, wouldn't the wizard just fall through immediately? To the center of the Old World?
knightkrawler wrote:Does it go back upwards then in case the caster can utilize the spell a second time or has a scroll loaded with PTR?


Goblin-King wrote:I'd say Blackthorn got it right a while back.


el_flesh wrote:All this to say that if a player wants to creatively use a spell, an innovative and adaptable DM will allow it, maybe requiring a D6 check. A purist won't. Which one are YOU, cynthialee / Big Bene?
This is an incredibly clever observatioin.Sjeng wrote:Well, if you could pass through the floors with that spell, wouldn't the wizard just fall through immediately? To the center of the Old World?
This would be the way to go, but it still leaves the question (wich players inevitably will ask) why the caster can not "dive" (as he/she obviousely doesn't sink into the ground accidentely, as explained above).cynthialee wrote:Pass through floor I could see only being effective if there is an empty space immediately below the caster. Without empty space ... dead caster.
A multi floor dungeon like a Keep or a deep multi level dungeon would not be an issue. Just need to figure out which room the hero enters. Could be problematic for the hero. He is after all in the next level of the dungeon alone....




Jafazo wrote:...I'd rule the gargoyle as an impassable monster The End but then, what if while the hero is under the effects of this spell, he triggers a falling rock trap? Does he get hurt? Lol. Stupid games and their complications!
I think I'd honestly let it go and allow the trap to trigger but rule that the hero suffers no damage as long as he can continue to move past that square. If his turn ends in the square, treat it as solid rock... death


el_flesh wrote:...cast it on the floor underneath a monster, making it fall and materialize inside of solid rock, killing it instantly - since that's too O.P. you have to disallow it somehow.
el_flesh wrote:Therefore, he has to affect a door-shape of volume in front of him. Therefore, there is no reason he cannot aim it at the ground and "dive" through it. However, this would only be useful for dropping down to a lower level, since entering a closed off section of the board = death materializing within solid rock.
The space "softened" to allow passage is one door shape; not allowing someone to escape a pit trap UPWARDS against gravity, nor to dive a loop around a monster.




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