Goblin-King wrote:As per my post above we'll just have to agree to disagree on what a spell scroll is - and that's okay.
But since you seem to have given it a lot of thought, how exactly DOES magic work in your setting?
Why does the wizard/elf has limited spells?
Why can each spell only be used once?
How exactly is it cast?
Also... A barbarian who had always wanted to be a wizard, is after years of questing rich enough to buy a satchel full of scrolls. Seems like a great character to me!

Magic Is the result of the spell caster opening a small portal from their psyche in to the realm of Fairy. The realm of Fairy is a world of wishes and desires. From the Magic World the wizard forms the energies of his desire and translates them from his mind to his hands where his will forces the manna to form into his desired form.
We call it 'Rending the Veil' at my Table Top RPG and it is the first thing any wizard who wants to cast must learn to do.
Spells are the formula that mages have figured out that translates Fairy energy to a particular effect that is desired.
Spell Casters can cast only as many spells as their Veil Well (the reserve of magic set aside in the fairy realm they tap into) will permit. (for HQ and D&D, Each spell has a cool down period at least 24 or more hours before it can be evoked again. Furthermore you can't trust Fairies not to muck about in your brain, so you have to double check with your spell books before you try and cast it again.
To cast a Spell first the Mage must impose his will on two separate universes. Then he must reach into the veil well and grab the dream stuff that magic is made from and then force it into his desired form.
Now of course this is for Battle Mages and Combat Casters, Bards use their voices to sing to the veil and coax open it. Clerics open the veil with faith, and necromancers twist reality with demonic influence and they twist the veil open and take the manna they need.
Then there are the Fairy folk who run around with a veil well constantly open and available to them at a split seconds notice.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~