by QorDaq » Wednesday June 8th, 2022 7:36pm
If the Rogue does in deed have 3 DD, I'm inclined to think that it's an innate ability as opposed to being from a starting armor piece, unless as you (Kurgan) suggest, that it is associated with the Bandoleer. I feel like that would be an odd design choice though. We do know it's not (currently) from an established armor-based equipment card.
I'm also not absolutely convinced (yet) that they do have 3 DD. The pictures, even the slightly larger one, is still pretty blurry. The Male Hero card looks like it "Could" be a 3, but the Female card could just as easily be a 2.
But again, if the Defense is 3, and it's associated with the Rogue's innate agile nature or something, it could be interesting for the future of new Character Packs, as the devs could be experimenting with ways to alter the recipe to expand options going forward.
Were that the case, I suspect we'll eventually see the Core Heroes out-powered over time. Which is already sort of happening anyway given that all new characters since the Pulse campaign have had three Ability/ Skill/ Spell cards. The Barbarian and the Dwarf start out strong, but the other characters can catch up with equipment. Still, the Barbarian's BP and the Dwarf's Trap abilities remain unique--but is that enough?
It's all interesting stuff to discuss.
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- vay' DaneHbogh yIchargh!