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HEROQUEST - COMPANION APP discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: HEROQUEST - COMPANION APP discussion

Postby HispaZargon » Tuesday January 4th, 2022 9:01pm

SirRick wrote:I skimmed over the topic, but I am still confused as to what the companion app does. Can you play it like a game while on your lunch break at work, or do you need the whole game set up before you? Do you roll dice yourself and input the results, or does the app have a virtual dice roller? How is movement handled?

I am very curious but I don't have any suitable devices to try it out myself.

Basically the app replaces the Evil Wizard player but you must own a copy of the board game box, at least minimum you need the cards and dice and somewhere to take notes. Knowing the game rules I think is also a requirement to use well the app, especially dealing with traps.

The app user must roll all the dice the heroes have to roll during the game and say the app the rolled results. Moreover, the app user must draw the Treasure cards from the real deck of cards and apply the effects of the card by himself. If a wandering monster card is drawn, the app will say the user which type of monster is. The app user must track the spells, gold, equipment, artifacts, etc. that own each hero at each moment, some basic tools are included in the app to aid the tracking of the Body and Mind points that have each hero.

When a monster attacks a hero, the app only rolls the attack dice of the monster, the hero defence ones must be rolled by the user who applies the effects of the combat. If a monster is attacked, the monster defence ones must be rolled by the app user but the app says how many defence dice have the monster. Body points lost by a monster must be informed to the app by the user.

The app decides which spells are casted by evil characters and their target but user player has to apply their effects. The app tracks which spells have already cast the evil characters but it does not track the ones casted by heroes, so user must track them.

The app user says the app where the heroes move after rolling their movement dice and the app will say the user if the heroes step in a trap or not and the app shows what areas of the board discovers the hero, showing the doors, furniture, etc., when applicable. The user must say the app if a hero opens a door, etc.

Some special events and attacks in my opinion are so well introduced. For example if a hero wants to attack the Witch Lord with a different weapon than the Spirit Blade the app will say him that he cannot make the attack, and details like that are introduced in the app.

In my opinion, despite bugs, limitations or time consuming, I think the idea is quite useful for solo play or groups of players whose nobody want to be the Evil Wizard. Of course the mind of a human Evil Wizard is not replaced at all, but it tries to... Hasbro will probably improve the app with new aids in future versions.
Last edited by HispaZargon on Tuesday January 4th, 2022 9:23pm, edited 4 times in total.
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Re: HEROQUEST - COMPANION APP discussion

Postby SirRick » Tuesday January 4th, 2022 9:17pm

Thanks for the answers Kurgan and HispaZargon! That really clears things up. The app sounds a little disappointing but at least still serves a purpose.

I'm guessing the companion app for Star Wars Imperial Assault is probably the same type of thing. That is another game I've been dying to try, but for now I am smitten with Hero Quest fever.


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Re: HEROQUEST - COMPANION APP discussion

Postby Kurgan » Tuesday January 4th, 2022 10:30pm

Yes, I was concerned how they were going to do this. I figured if they made the app do too much and be too complete, then many people would just get it instead of the game (thus a mistake to give it away for free!). I worried that perhaps they would sell the app to the world but limit the physical game to a handful of collectors. Thankfully that didn't turn out to be the case, and it seems to have been just made as a tool to fill out some people's game if they felt like they needed it. Maybe if I was playing it for the first time I'd love such a thing, but knowing how much fun it is to match wits against Zargon or channel your evil plans through him, it seems like a throwaway gimmick... even if it has some nice supplemental artwork, if you're a fan of the remake's style of course.

I wish they had gotten a Christopher Lee sound-alike to play Zargon instead of someone doing an impression of Mark Hamill as the Joker. But maybe someone can figure out how to hack in custom dialog... that's probably wishful thinking on my part.


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Re: HEROQUEST - COMPANION APP discussion

Postby Sinned » Friday January 7th, 2022 1:53pm

SirRick wrote:
I'm guessing the companion app for Star Wars Imperial Assault is probably the same type of thing. That is another game I've been dying to try, but for now I am smitten with Hero Quest fever.

Big IA fan here (have all boxes, packs)

The thing with IA is that the app was created years after the game was released. And that shows.
Example: you're playing the game and the current mission is on Hoth, an ice planet. The app often generates random encounters. If you have the Twin Suns expansion (you have to enter all expansions/packs in the menu) then you might be facing Tusken Raiders (aka Sand People) in the snow.
Same if you're on a desert planet and have the Hoth expansion: Wampa's in the sun!
Have the Emperor Palpatine pack? You might see him in a jungle.

If you're playing with a person as the GM such things won't happen if the GM values Star Wars lore.

Besides this, the app can sometimes make some weird decisions.

It's not all bad though as there's great storytelling, good sound effects and a real Star Wars feel. Sometimes you have more than one planet you can go to!

I also have Lord of the Rings: Journeys in Middle Earth, a game only playable with an app. I have to say that game is beautiful and the app works like a charm.


Question for all:
I live in the Netherlands and can't find the HeroQuest app in the Google Play store. Is it only available in the USA?
Does anyone know how I can access it?


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Re: HEROQUEST - COMPANION APP discussion

Postby HispaZargon » Friday January 7th, 2022 2:00pm

Sinned wrote:Question for all:[/b] I live in the Netherlands and can't find the HeroQuest app in the Google Play store. Is it only available in the USA?

Hi, in Spain you can download it without any problem, even it allows you configuring it in Spanish language. I guess it would be also available in Nederlands or it would be available soon. Other option could be your device does not support it but I think it would be rare. Hope you will solve it.
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Re: HEROQUEST - COMPANION APP discussion

Postby Kurgan » Friday January 7th, 2022 2:26pm

If you're in a country that doesn't support it, I'm told simply using a VPN may allow you access...


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Re: HEROQUEST - COMPANION APP discussion

Postby Sinned » Friday January 7th, 2022 4:45pm

HispaZargon wrote:
Sinned wrote:Question for all:[/b] I live in the Netherlands and can't find the HeroQuest app in the Google Play store. Is it only available in the USA?

Hi, in Spain you can download it without any problem, even it allows you configuring it in Spanish language. I guess it would be also available in Nederlands or it would be available soon. Other option could be your device does not support it but I think it would be rare. Hope you will solve it.

Tried on 3 different Samsung Galaxy devices, one of them brand new. No success.


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Re: HEROQUEST - COMPANION APP discussion

Postby Kurgan » Friday January 7th, 2022 7:17pm

Bummer. The patched version worked for me, but then I was using a slightly older IOS (had to update the iphones OS before it would work though).


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Re: HEROQUEST - COMPANION APP discussion

Postby Bareheaded Warrior » Monday January 17th, 2022 10:40am

Don't think I have mentioned this one already - Why does the App show the action – disarm traps for Heroes that are not the Dwarf and are not equipped with the Tool Kit?
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Re: HEROQUEST - COMPANION APP discussion

Postby HispaZargon » Monday January 17th, 2022 10:57am

Bareheaded Warrior wrote:Don't think I have mentioned this one already - Why does the App show the action – disarm traps for Heroes that are not the Dwarf and are not equipped with the Tool Kit?

Hi, the app does not know which equipment own the heroes. The user must know if a hero can disarm traps or not.
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