HispaZargon wrote:
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And I have also detected some bugs:
In Q9, Notes E do not work correctly in the app because no Lunar Charm is given, instead of that appears a note telling you that you may use a Lunar Charm in a sorcerer's table which is wrong.
In Q5, Note C room, a splash tells us that the merchant had been rescued before having rescued which makes no sense. Nevertheless it does not affect the gaming experience beacuse it appears again when the merchant is actually saved later.
In Q2, Note C: if the goblin sees a non disguise Hero, he does not activate the falling block trap in the app as the questbook says will do, instead of that, the goblin in the app just runs through the corridor for attacking the Hero.
One final side comment: Elven Archers in the app, attack diagonally with 4 attack dice (not 1 die as if they were adjacent), even being next to the target. I think this reinforces the official Hasbro concept of allowing the use of missile weapons against close objectives if they are diagonally placed.
Good insights HispaZargon... I was surprised it came out so fast, maybe the next update will fix those issues?
It has been pointed out that the 1.80 update does not include the new artwork for the Rise of the Dread Moon Guardian Knight. This along with the online "Knightfall" quest are expected to be in a future update.
The fog in ROTDM is colored purple like that found in the MOTM quests.
under "Use Special----> Use Artifact" they've added Cloak of Shadows
under "Use Equipment" Use Caltrops and Use Smokebomb are added
nothing new added to Use Treasure. The arrangement of icons changes when you pick your first quest. You can still click on each quest book image individually to get a description before choosing it.
I see when you hire Elven mercs they let you toggle between gold value and reputation tokens. Stock is 1 of each of the four types as expected and you can start hiring these mercs in quest 2 and beyond.
If there was any doubt, you can only hire the elven mercenaries within ROTDM (and can't hire human mercs there). I don't know if the Alchemy rules are implemented in any other quests outside of ROTDM.