by Kurgan » August 24th, 2023, 3:53 pm
Yeah but hopefully they wouldn't do it in such a, shall we say, shoddy, fashion as the above mentioned Disney, otherwise I hear what you're saying. Preserve as much of the nostalgic stuff as possible. I doubt a lot of fans even know the names of the people who worked on a lot of this stuff (especially those outside the original region it was released in) but at the same time knowing that they're bringing some "old school star power" to the project could be a really cool thing. I hadn't heard the name "Stephen Baker" before the Haslab campaign began even though he was famous in board game circles with aficionados like the people who hang out on BGG surely. But knowing "this person worked on HeroQuest and was responsible for X" is a cool thing to learn and I bet it would be for a lot of fans, even if they didn't have a new active role in the next release.
It's certainly possible some of the original staff members are no longer interested (or might even have passed away) but who knows what they might be able to bring to the table even if it's just a cool interview or two. Perhaps there might be some that disagree personally with the direction of the new product, and that might be embarrassing, then again for all we know even minor disagreements would be set aside in favor of the opportunity to acknowledge this bit of their past career and help promote it for the future. I think it's probably a little more complicated than just calling them up, but who knows what they have planned. I'd certainly love to hear some of those old stories even if it never becomes "canon" again (for all that means to me in a sandbox game like this).
I think you'd probably find more of the attitude of a Craig Van Ness. Acknowledge the work you did, and that somebody else is in charge of it now, but things move forward and not getting broken up about projects that weren't finished or don't go the way they originally planned... and being happy that somebody else is keeping the brand alive and fans are generally going to be happy with it.
So you could have genuine disagreement. I think of the several ideas that Kathryn L. Connors had for Mage of the Mirror that were not used in the remake edition, but then it was also cool to see that one of her original intentions that was vetoed in the original release (that the Elven Chainmail was only for the Elf) is kind of sort of reinforced in the new edition (it's still worded a bit vague but I think the App reinforces it).
Rewards:
