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PATH OF THE WANDERING MONK discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: PATH OF THE WANDERING MONK discussion

Postby Kurgan » November 30th, 2023, 8:16 pm

That's cool. So maybe you'll have them a whole month early.

Whoever gets to check, let me know if the word "metal" appears on any of the Monk cards and if there's an asterisk on both "1's" on the character stat card, otherwise there's not much more to surprise us with I think.


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Re: PATH OF THE WANDERING MONK discussion

Postby The Admiral » December 1st, 2023, 5:45 am

wallydubbs wrote:
The Admiral wrote:Put my pre-order in for this, along with AtOH, last week at the game shop near my brother's.


Oh, are they preordering Against the Ogre Hoard? Last time I checked Hasbro Pulse it never came up... But that was almost a week ago. I guess I better get on that.


I don't know. I just tell the shop owner what I want and he writes it down and then orders when it's available. He looked it up on his PC and it said available Q1.


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Re: PATH OF THE WANDERING MONK discussion

Postby Kurgan » December 1st, 2023, 1:46 pm

Q1 (Jan-March) corresponds with "March" that was the last public update. It coming out at the same time as the Monk or Dice isn't that big a deal (although the dice are pretty expensive, some might pick and choose which one they get if they're trying to get it right when it comes out).


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Re: PATH OF THE WANDERING MONK discussion

Postby JCool » December 1st, 2023, 7:01 pm

The asterisk is only on the 1 monk card.

See pics here! https://www.flickr.com/gp/jcool21c/r831bhSv3P
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Re: PATH OF THE WANDERING MONK discussion

Postby HispaZargon » December 1st, 2023, 9:42 pm

One thought aloud about the Monks... don't you think their Elemental Styles rules have a level of complexity a bit far than HeroQuest rules use to be?

I don't think they are bad rules, I see them interesting, just noticing that how they are introduced in the game is so different than anything seen before in HeroQuest.

This is not the first time we see new rule concepts in HeroQuest since the re-release of the game in year 2021, one clear example of that were the Hero Skill cards of Mythic Tier Heroes and Knight Heroes, but although they incorporated new rules, their mechanics were so similar to the casting spells mechanics, which existed since 1989 version. However, the rules for Monk's elemental styles cards look to me quite disruptive in terms of complexity. Imagine playing them by a 10 years old kid, not imposible playing correctly of course, but he/she would have clear that Fire style cannot be cast before the other three has been cast (talking in terms of spell casting, you know).


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Re: PATH OF THE WANDERING MONK discussion

Postby Markus Darwath » December 2nd, 2023, 2:32 am

Amazon says the release date has been updated. Mine (preorder) is now scheduled to arrive on Tuesday.

Mention was made of the RotDM dice set. Yes, they are overpriced by about $15 if comparing them to a typical acrylic polyhedral dice set and similar rolling/storage mat. I was almost saved from it when Pulse initially sold out of the preorders... then they opened up more, and the completionist compulsion made me order them anyway. The worst part is having to pay for shipping on top of that. I already have a Prime membership. I just don't see myself ordering directly from HasbroPulse often enough to justify $50 for Pulse+

Now if AtOH would just hurry up and appear on Amazon :)
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Re: PATH OF THE WANDERING MONK discussion

Postby Kurgan » December 2nd, 2023, 5:17 am

Yep, today is release day according to them (Dec 2nd). Maybe I should order? I mean, I already have the cards printed out, I already have a proxy Monk mini...


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Re: PATH OF THE WANDERING MONK discussion

Postby Kurgan » December 2nd, 2023, 5:19 am

HispaZargon wrote:One thought aloud about the Monks... don't you think their Elemental Styles rules have a level of complexity a bit far than HeroQuest rules use to be?

I don't think they are bad rules, I see them interesting, just noticing that how they are introduced in the game is so different than anything seen before in HeroQuest.

This is not the first time we see new rule concepts in HeroQuest since the re-release of the game in year 2021, one clear example of that were the Hero Skill cards of Mythic Tier Heroes and Knight Heroes, but although they incorporated new rules, their mechanics were so similar to the casting spells mechanics, which existed since 1989 version. However, the rules for Monk's elemental styles cards look to me quite disruptive in terms of complexity. Imagine playing them by a 10 years old kid, not impossible playing correctly of course, but he/she would have clear that Fire style cannot be cast before the other three has been cast (talking in terms of spell casting, you know).


That and Rise of the Dread Moon do seem a little bit bit ADVANCED for HeroQuest. I will grant you that... but they're called expansions for a reason!

JCool, thanks for the info! So no "metal" mentioned, no change in the card text in the release version from the promo pics I see.


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Re: PATH OF THE WANDERING MONK discussion

Postby JCool » December 2nd, 2023, 9:27 am

Kurgan wrote:
HispaZargon wrote:One thought aloud about the Monks... don't you think their Elemental Styles rules have a level of complexity a bit far than HeroQuest rules use to be?

I don't think they are bad rules, I see them interesting, just noticing that how they are introduced in the game is so different than anything seen before in HeroQuest.

This is not the first time we see new rule concepts in HeroQuest since the re-release of the game in year 2021, one clear example of that were the Hero Skill cards of Mythic Tier Heroes and Knight Heroes, but although they incorporated new rules, their mechanics were so similar to the casting spells mechanics, which existed since 1989 version. However, the rules for Monk's elemental styles cards look to me quite disruptive in terms of complexity. Imagine playing them by a 10 years old kid, not impossible playing correctly of course, but he/she would have clear that Fire style cannot be cast before the other three has been cast (talking in terms of spell casting, you know).


That and Rise of the Dread Moon do seem a little bit bit ADVANCED for HeroQuest. I will grant you that... but they're called expansions for a reason!

JCool, thanks for the info! So no "metal" mentioned, no change in the card text in the release version from the promo pics I see.


Maybe they'll fix it for future printings?
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