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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


Orc26 wrote:I feel like I'm missing the point of your argument...
Are you saying that Star Wars should have stopped at A New Hope?
Are you saying that Planescape and the Forgotten Realms (and so much more) should have been left out of Dungeons and Dragons?
Are you saying that there should have been no Return of the Witch Lord or Against the Ogre Horde (or any other expansion) for HQ?
And so on...
I feel like this argument is drawing an arbitrary line in time and saying "Everything on that side of the line is bad because it is on that side of the line."
So just to bring this back on topic the orc bard isn't bad because it is NEW, the orc bard is bad because it isn't an archetype.
And archetype is something the original and the reprint are doing with the core heroes, thus when the extra ones are not it has a disconnect.
If they had replaced "The Barbarian" with "Keldor the Human Warrior" and the Dwarf with "Kevin the Dwarf Burgerler" then "Biff the Orc Bard" wouldn't be a problem anymore. (Then we could be arguing the pros and cons of archetypes verses named heroes...)






Pancho wrote:Davane, it's entirely possible that Hasbro will diverge far enough from proper Heroquest that the new game will need its own sub-forum, i.e. its becomes entirely incompatible with the old lore, feel, storyline etc.
That would be a shame, but we are quite a long way off that at the moment. It will entirely depend on how far off reservation that Teos Abaldia guy and his colleagues want to go. Maybe Morcar himself was just a misunderstood guy who made a few mistakes![]()
. Heck, why not make him into an actual bardic rock star with electric guitar and sunglasses.




Shadzar wrote:cornixt wrote:Shadzar wrote:I have zero interest in the Diversity in D&D trying to inject themselves into HeroQuest because they failed to to force themselves into D&D.
What do you mean here, any examples?
https://dnd.wizards.com/articles/features/diversity-and-dndThroughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated.
We present orcs and drow in a new light in two of our most recent books, n those books, orcs and drow are just as morally and culturally complex as other peoples. We will continue that approach in future books, portraying all the peoples of D&D in relatable ways and making it clear that they are as free as humans to decide who they are and what they do.




Kurgan wrote:I just think it's really silly and a shame that some people seem like they can only be happy if other people aren't having fun. I feel sorry for people who can't ever relax and just enjoy themselves, who have to see everything through the lens of some eternal political struggle and constantly second guess other people's motives. My solution for the Orc Bard is: 1) throw it out 2) change it to something better 3) ignore it. Or, if you like it, more power to you! But I feel no pressure to somehow retroactively change HQ to make it work, as is.

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