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The Duel

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The Duel

Postby Bareheaded Warrior » Monday March 13th, 2023 12:33pm

Inspired by “The Duel” mode of play from Golden Axe (home editions)

Possible option to have a hero versus hero mode…TBC.

Choose your hero (using starting stats 2AD+2DD): Barbarian, Dwarf, Elf (Not Wizard)

You cannot heal or use any magic or potions.

You gain the reward on completion of the level indicated.

The Arena is the Central Room

Hero starts in one corner, monster in the opposite corner, where multiple monsters they must be placed next to (adjacent) to the first monster in the corner square.

Hero gets first turn and moves 2D6 as usual, monsters move as usual.

If you die then "Unfortunately, you are defeated on the way to glory. Let's try another Duel."

If you defeat the Gargoyle, then “Congratulations! You’ve won against all your enemies. You are the master of combat”.

Level / Round | Opponents (D6 = 1-4) | Opponents (D6 = 5-6) | Reward
1 | Orc | Zombie
2 | 2x Goblins | 2x Skeletons | Spear (2AD, Diag)
3 | Orc + Goblin | Skeleton + Zombie
4 | 3x Goblins | 3x Skeletons | Shield (+1DD)
5 | Fimir or Troll | Mummy
6 | Orc + 2 Goblins | Zombie + 2 Skeletons | Broadsword (3AD)
7 | 2 Orcs | 2 Zombies
8 | Dread Warrior | Dread Warrior | Helmet (+1DD)
9 | 2 Orcs + 1 Goblin | 2 Zombie + 1 Skeleton
10 | Fimir or Troll + 1 Goblin | Mummy + Skeleton | Longsword (3AD, Diag)
11 | 6x Goblins | 6x Skeletons
12 | 3x Orcs | 3x Zombies | Battle Axe (4AD)
13 | 2x Trolls or Fimir | 2x Mummies
14 | 2x Dread Warriors | 2x Dread Warriors
15 | Gargoyle | Gargoyle | Golden Winner's Cup (filled with a Potion of Healing presumably)

Be aware I haven’t play tested this at all, so I have no idea whether it is balanced or not, but I'm confident it isn't.
:skull: = white skull, one "hit"
:blackshield: = black skull, one "hit"
:whiteshield: = shield, cancels out one "hit"

Editions: 1989 Original First Edition [FE] and Second Edition [SE], 1990 Remake [US], 2021 Remake [21]

HeroQuest Gold new edition based on Original 1989 HeroQuest, holes patched, dents hammered out, buffed to a shiny finish with ~50 common issues fixed for a smoother experience.

HQ Common Notification System to identify squares on the board
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Re: The Duel

Postby Kurgan » Monday March 13th, 2023 11:43pm

Very nice. I loved it in Golden Axe 1 & 2. I had started to do something like this once... may try it again should the opportunity present itself... and yours has some good ideas in it!


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Destroyed a Zombie!
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