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Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Tuesday October 5th, 2021 8:49pm
by Weltenlaeufer

Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Tuesday November 9th, 2021 9:30pm
by Weltenlaeufer
Finally started to paint some zealot doors, details not added yet but had to put them on the board after the first few drybrushes

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Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Thursday November 18th, 2021 5:25pm
by Anderas
They look great!

Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Thursday December 2nd, 2021 8:57pm
by Weltenlaeufer
Thanks Anderas! Hopefully finally getting some playtime in this winter now that the doors are finished!:lol: |_P :fimir: :orc:

Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Tuesday December 7th, 2021 7:00pm
by Weltenlaeufer
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Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Monday March 7th, 2022 6:13pm
by Weltenlaeufer
Its been a while since I posted, but lately I got a bit more time again so I painted these epic 3 D sculpts the other day!

The Sentient Tree Beings by Johnny Frazier Allen,
tabletop troubadours Hagglethorn Hollow kickstarter...

I was blown away when the resin prints arrived...so much so that I started to look into resin printers and I am thinking about getting one soon. So many possibilities, well here are my first two resin prints that I ordered. They were a blast to build and paint.

The Tree Rex and the Brackenosaurus

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Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Wednesday March 9th, 2022 10:41am
by Weltenlaeufer
And a bit of Conan!

I love this sculpt by Boris Woloszyn!

Straight out of a "Savage Sword of Conan" comic issue! Is anyone reading these here? Super dope Frazetta like artwork and pretty good stories with a vintage feel!

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And in the woods fighting a giant spider!



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Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Tuesday June 28th, 2022 7:22pm
by Weltenlaeufer
Finished painting this guy today!

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Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Wednesday June 29th, 2022 7:01am
by jace
for an easy way to start your adventure you can always have them do random encounters on the way into each quest( when it makes sense narratively) by using a combat die and treasure cards or just treasure cards.

if using the combat die roll it in each large area or room.
- skulls for treasure card
- shield for safe place to rest, heal a body point
- evil bunny for wandering monster x 2
- at the main entrance the heroes could fight a larger boss(fimir or mummy) with 1-2 wandering monsters guarding it, after that let them rest up and heal a bp.

or just using the treasure cards take 2 hazard!, 5 wandering monster, 2 potions, 2 gold!, 2 gems, and the jewels! Treasure cards( or whatever cards you wish) and shuffle them up, as the heroes explore flip a card.
if the heroes have low health allow them a chance:
to rest (regain 1 body point)
to camp ( heal d6 body points and regain a used spell or skill)
to head home ( heal all wounds of the body and mind, regain all spells or skills, and visit armory).

Re: Weltenlaeufer's Expanded HQ Universe

PostPosted: Wednesday June 29th, 2022 1:40pm
by Weltenlaeufer
Some pics of the woodlands board I made the other day! Plus the painted cemetary gate by tabletop world

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