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Re: Whitebeard's Projects

PostPosted: Friday February 8th, 2019 2:07pm
by KrautScientist
That board is absolutely lovely! Fantastic work! :)

Could you maybe post a shot taken at a somewhat lower angle, so we could get a better idea of the surface texture? That would be much appreciated!

Re: Whitebeard's Projects

PostPosted: Friday February 8th, 2019 2:33pm
by Thor-in
Hmmm, I know I've seen this Fin-mir before.....But I can't place it... :?:
Wait now I know, :smack: :lol: whitebeard sent one to Rogue Servitor in last years Christmas exchange. I still think that this Fimir is absolutely cool and needs a monster card.

Yes I know you already said that

Re: Whitebeard's Projects

PostPosted: Saturday February 9th, 2019 9:35pm
by whitebeard
KrautScientist wrote:That board is absolutely lovely! Fantastic work! :)

Could you maybe post a shot taken at a somewhat lower angle, so we could get a better idea of the surface texture? That would be much appreciated!


tileCloseUp.jpg


Not a flattering view, as you really don't "see" the discrete layers (which are all too clear here) when you interact with it in person. The tile details and edge lines are deep (too deep for the scale) but excellent for the table top. The board would be easily playable without paint.

Re: Whitebeard's Projects

PostPosted: Sunday February 10th, 2019 6:41am
by Anderas
Your board just makes me jealous. It's really great!

Re: Whitebeard's Projects

PostPosted: Sunday February 10th, 2019 7:59am
by j_dean80
I see why you put no dimension on the walls or else you'd have to come up with custom doors.

Re: Whitebeard's Projects

PostPosted: Sunday February 10th, 2019 8:37am
by KrautScientist
Oh, don't worry -- that picture is perfect and shows off exactly what I wanted to see! I'm even more in love with your board now! :)

Re: Whitebeard's Projects

PostPosted: Sunday February 10th, 2019 8:48am
by j_dean80
whitebeard wrote:I crafted this a while back, but one of the River Fimir was for the exchange, so I waited to post it.

I call it River Fimir Raid. And the Fimir can also be called Fin-mir. :D

RiverFimirRaid-1008x490.jpeg


If there is a Quest behind this I think it needs shared.

P.S. what is that tile?

Re: Whitebeard's Projects

PostPosted: Sunday February 10th, 2019 10:46am
by whitebeard
j_dean80 wrote:
whitebeard wrote:I crafted this a while back, but one of the River Fimir was for the exchange, so I waited to post it.

I call it River Fimir Raid. And the Fimir can also be called Fin-mir. :D

RiverFimirRaid-1008x490.jpeg


If there is a Quest behind this I think it needs shared.

P.S. what is that tile?



The idea for the "fin-mir" comes mostly from the GW River Trolls, which are fantastic sculpts. I figured if trolls can have a river variant, then why not do the same for Fimir? drathe was also gifted an amazing modified Fimir a few years back in the X-mas exchange and my false recollection of that guy also influenced my design (I originally thought he was aquatic, but after fishing him out, I seem to be mistaken).

I will use the Fin-mir and all of my fimir in the quest "Quagmire" found here http://forum.yeoldeinn.com/viewtopic.php?f=37&t=3993&p=83591.

The "tile" is my forest board, found here. viewtopic.php?f=58&t=2910 If you want the high resolution, I can post it to google drive for you. The board looks great on the computer, but it does not work well in the gaming room. It needs:

(1) brighter colors
(2) more contrast - the divisions between the "room" areas need a crisp white line. If done well, this could be the moonlight on the bushes/treetops.
(3) And frankly I do not like grid lines on my terrain. With just a little more creativity (and a lot of original art work), the environment features could suggest a grid without being explicit. Square-ish rocks, tangles of roots giving way to bare square patches, differing densities of fallen leaves, patterns in the grass, slight changes in elevation, run-off patterns, areas of shadow, tangles of thorns.

Re: Whitebeard's Projects

PostPosted: Monday February 11th, 2019 12:03am
by Rath of Un
Wow! those tiles look awesome!

Re: Whitebeard's Projects

PostPosted: Monday March 11th, 2019 8:32pm
by whitebeard
So... I was working on a write-up to convert the DungeonsDark quest "A Knight Errant" to a generic RPG format.

A Knight Errant is the one where you roll for the various rumors about the "Spectral Knight" then you have to decide whether or not to actually buy the equipment the rumor suggests you need. The quest is designed to rob champion players of their gold by making them buy a bunch of overpriced and otherwise useless stuff.

So I created a salesman, Immar. He chases rumors of undead haunts and sells wards and charms to villagers, and weapons and tools to adventurers. When you arrive, he's already taken all the gold the towns people have in exchange for his wards (wards make the village invisible to the undead) and is packing his wagon. You have this one opportunity to buy from him. The high pressure sales tactics are intentional... He wouldn't have it any other way!

This leads to conversations like:

"Well you *could* seal the sarcophagus with a bag of salt from the market (true) but in my experience the salt needs to be from the sea aligned with the deity holding the spirit in un-death (rumor and false). My mixed bag which is guaranteed to work is 50 gold coins."

Everything Immar sells you will work but is otherwise worthless. The silver flakes off the sword after a few uses and is ruined, etc.

He is a retired hunter of the undead, he is imposing and very savvy, you don't want to fight him. If you steal from him you will be cursed until you return the item AND pay double for it. He has a successful but ultimately troubled backstory, at some point he lost all love for the living as well.

So bought the "Abram Duskwalker" miniature from Reaper and converted his hammer to a torch (because that conversion looks AWESOME on their website). Then I crafted his wagon.

Here he is!

GypsyWagon1024.jpg