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Anderas wrote:I am thinking of ordering one or two of those German dice, in a wooden version, at this Chinese manufacturer that decipher used for the white ones.
That means I have to take 3000 and sell the excess.
One doesn't need to remove symbol for the dice. There is an option to make a symbol golden for example. And there can be two golden symbols golden skull and golden shield on a dice. It might be so that only one of the combat dice have golden symbols or one dice have golden skull and one has golden shield. Possibilities are almost limitles. Hero's skills or ablities dictate if golden symbols are trickered or not. To my experiense I would say there should be only one special dice with two golden symbols. In normal use golden symbols does nothing as long as neither attacker nor the target has an ability that is trickered if spesific golden symbol is scored. This way there is no need to heavily modify the attack dice or change the game system, old rules would work just fine.
Even the walrus side can be easily used as a special symbol. A spell, a potion or a weapon might give player a permission to use walrus side as a skull which increase the success change from 3/6 to 4/6. I use armour class or armor value in my Heroquest. If model has AC of 1 it defences with walrus symbols (1/6), AC 2 means it defences with white shields (2/6) and model with AC 3 success with white shields and walrus symbol (3/6). Some weapons might decreace target's AC.
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