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DiceRoller-HQ for mobile phones.

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DiceRoller-HQ for mobile phones.

Postby Yuyuyo » November 21st, 2012, 9:51 am

Lanzador dados de Heroquest para teléfonos móviles.

He desarrollado un simple lanzador de dados para el juego de HQ.

Image

De momento es un programa con seis dados del juego, una hoja de personaje y un poco de información.

Image


Quizá más adelante se pueda ampliar y mejorar el mismo, de momento esta disponible la versión 1.0 beta., la dificultad de dar cobertura a todo tipo de teléfonos móviles es casi imposible por lo que es posible que en ciertos teléfonos no funcione.

Creado para teléfonos móviles:

MicroEdition-Configuration: CLDC-1.0
MicroEdition-Profile: MIDP-2.0

Podéis descargar la versión beta de la pagina web donde se está desarrollando:

http://www.imprimiryjugar.com/index.php ... icseen#new


Un saludo y P&P.



------------------------------------------------------------------------------------------------

HeroQuest dice thrower for mobile phones.

I have developed a simple dice thrower for HQ game.

Image

For now it is a program with six dice game, a character sheet and a little information.

Image


Maybe later you can expand and improve it, for now available version 1.0 beta., The difficulty of covering all kinds of mobile phones is almost impossible so it may not work on some phones.

Designed for mobile phones:

MicroEdition-Configuration: CLDC-1.0
MicroEdition-Profile: MIDP-2.0

You can download the beta version of the website which is being developed:

http://www.imprimiryjugar.com/index.php ... icseen#new


Regards and P & P.
Last edited by Yuyuyo on December 1st, 2012, 3:48 pm, edited 2 times in total.
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Re: DiceRoller-HQ

Postby drathe » November 21st, 2012, 2:25 pm

(Google translate)
Eso está muy bien. Gracias por compartirlo con nosotros.

----------------------------------------------------------

That's pretty cool. Thanks for sharing it with us.
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Re: DiceRoller-HQ

Postby Yuyuyo » November 23rd, 2012, 6:06 am

drathe, Thanks for the translation.

I think that being little text and be easy to understand, apologize for the awkwardness.

I be preparing DiceRoll V2, before long I present to you.

Thank you very much and greetings to the users.

------------------------------------------------------------------------------------
drathe gracias por la traducción.

Yo pensé que al ser poco texto seria facil entender, pido disculpas por la torpeza.

Estoy preparando DiceRoll V2, en breve lo compilo y comparto.

Muchas gracias y un saludo a los usuarios.
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Re: DiceRoller-HQ for mobile phones.

Postby Yuyuyo » December 1st, 2012, 3:50 pm

The V2 version is now available for mobile phones according to the technical specifications of yarn.

But what if we give a blow nut and also prepare for modern operating systems Android ....

Well said and done, LanzadorHQ for Android

Image
As before the link where the proposed development:

http://www.imprimiryjugar.com/index.php?topic=409.0

greetings
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Re: DiceRoller-HQ for mobile phones.

Postby el_flesh » December 2nd, 2012, 8:05 pm

can you set any number of skull dice? we play with somewhat differing rules - pretty loose ; and with advancement some would need off-topic roll upwards of 18 dice...
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Re: DiceRoller-HQ for mobile phones.

Postby Yuyuyo » December 3rd, 2012, 7:45 am

a greeting

18 dice?

As you enter the small dice 18 phone screen?

Image

I could create a program that included the 18 dice, but I think it is much better to reduce the number of dice and use double-sided system proposed by Jaguar69 user.

viewtopic.php?f=58&t=1291

Image


If you can study this and measure probabilities to calculate correct result.

1D6 HeroQuest = 3Skull, 2 ​​Shields, 1 black Shield

(3/6 Skull), (2/6 Shields), (1/3 Shields black)

Example
Face 1
Image x 3 triple Skull
Face 2
Image x2 double Skull
Face 3
Image x1 single Skull
Face 4
Image x 2 double Shield
Face 5
Image x 1 single Shield
Face 6
Image x 2 Black shield

If you increase the number of figure and his strike force to reduce the number of dice needed.

I think it be better to play dice with the universe.

I await your reply to see this method.

bye, bye.
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Re: DiceRoller-HQ for mobile phones.

Postby el_flesh » December 3rd, 2012, 10:04 am

I think double value is something different. We have not adapted anything like that at the moment; and it is the decision of Beernut IF we would...

I think writing TWO applications would be even better.

Also, the way you posted the above list would be an easy way to make the roll app; where a 2D pic of each face with a number next to it shows you the results of the roll. Because you sure wouldn't have enough space to put more than maybe 8 dice in 3D on a mobile screen. There would only need to be 3 2D pics:
White Skull = X
White Shield = Y
Black Shield = Z

And the user can specify how many dice he is rolling before he rolls. You could allow any number of dice you like!

"Yes, GOJIRA comes up out of the lake and attacks you with his radiation breath. He rolls 2 000 000 dice. How many dice do you defend with??"
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Re: DiceRoller-HQ for mobile phones.

Postby Yuyuyo » December 3rd, 2012, 11:44 am

Ok I understand.

You are what you refer to this.

http://www.heroquest.es/index.php?action=lanzar_dados

But imagine for a mobile phone and with 18 dice.

2,000,000 is impossible for a small device, would be calculating days if not weeks and very possibly break the code before performing the operation.

I would like to know more about your project, I really could give support if necessary.

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Re: DiceRoller-HQ for mobile phones.

Postby Yuyuyo » December 7th, 2012, 11:40 am

V3 launcher dice roller for Heroquest

This version has an integrated RMS data to save the character sheet, modify it to our liking and save when amended.

Image

The limitations of mobile devices to keep record more than 32 characters impose a certain austerity with its design, but as it is found is perfectly valid.

Image

The screen character sheet keep updated data as may occur during a game, finished the game can save the final result to be available for these missions as we leave saved.

Image

I close with this third cycle for HeroQuest dice thrower.

To install the mobile phone with the deputy but would have sufficient Jar Jad case anyone wants to try it sometime prior emulator.

If someone proves it, if you want you can leave your phone model if other users have the same phone model.

Link project. - Http://www.imprimiryjugar.com/index.php ... 09.msg2633 # ms ...

Regards and P & P.
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Re: DiceRoller-HQ for mobile phones.

Postby Yuyuyo » January 19th, 2013, 2:29 pm

And what if we extended a little ....

Image Image Image

dices for Descent, Doom, Runebound and Heroquest, all in one.

link.- http://www.imprimiryjugar.com/index.php ... icseen#new

Regards and P & P.
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