DC1346 wrote:If you're playing on a large board, say 10 X 10 tiles or larger, I don't think it'd be realistic for anyone to spot a trap or a treasure clear across a large tile even if they had direct line of sight.
Don't overcomplicate things. HQ rules are abstract. A search for traps encompasses the very cautious moving around of a hero looking for signs of traps, funny sounds, etc. That's why it is an action (i.e. utilizing "time" and "focus") instead of some kind of test, as in roll a die on every square you move through to see if you trigger a trap or something similar.)
























