aaronAGN wrote:j_dean80 wrote:Is that the Dragon Inn they are standing on?
If that's from DragonStrike, then yes.
Dragon Inn was a foldout from D&D magazine.
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aaronAGN wrote:j_dean80 wrote:Is that the Dragon Inn they are standing on?
If that's from DragonStrike, then yes.


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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.



aaronAGN wrote:Another good choice


Goblin-King wrote:Thanks for the pictures.
Doom does seem to be on the larger side. I wouldn't use those minis for a new hero, but as an end boss I think he is just right.






knightkrawler wrote:Those scale differences are not all that important as long as you can eyeball them yourself and see if the mini fits your taste and tolerance level..




knightkrawler wrote:Nononono, the scale has nothing to do with the base size.
Some say, a miniature scale is from the bottom of its feet to its eyes. In this case, 28mm represent roughly 1,70m real life for a normally built male figure.
Some say its measured from the bottom of its feet to the top of its head. Then 28mm represent roughly 1,80m real life.
An Ogre of 41 mm to its eyes then would have an extrapolated real-life height of about 2,80 m.
The scale number you ask for only counts for a "typical male human". Other races are extrapolated and proportioned from that.
Common mm scales are
28 mm and 32 mm for the games and miniature ranges we like to scan for proxies in.
There's also 30 mm and 35 mm and some old manufacturers had 25 mm (Ral Partha and Grenadier, for example).
These ranges in size are what you look for when searching for HQ proxies, but you don't do that by typing the scale in an ebay search,
but rather by knowing what is in that scale and what isn't-
Hint: Fantasy Flight Games' humanoid figures (for the game Descent, for instance) are unusable combined with HQ figures because FFG use their own weird scale (25 mm realistic; this scale has never been used by anyone ever).
There's also a huge difference between "heroic" scales and others. Warhammer is heroic scale and you can see and evaluate the differences to more realistic figures.
Then there's the "painters'" scales, like 54 mm, 72 mm, and 90 mm.
Then there's scales in modelling. Here we don't have the measure of the figure itself, but a real
proportion scale like 1:43 (many model cars), 1:72 (small toy soldiers) and others.
The problem is, nobody names their scale officially anymore.
Some manufacturers help you with actually mm measures given for particular miniatures. fraggle scale in that case, the manufacturer is doing you a world of good there.
There's not much more tips I can give you.
I have owned and re-sold a lot of miniatures that didn'f fit my bill as I wanted to
and it's sheer experience knowing what's the right size.
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EDIT: You probably read my post fom today where I said, the Yeti's base looks like 50 mm (http://forum.yeoldeinn.com/viewtopic.php?f=56&t=54&start=280).
That's just that: the base has a diameter of 50 mm. It has nothing to do with the miniature's scale, which is 28 or 32 mm.
But I can easier guess at the figure's size, knowing that the D&D minis have only a certain amount of bases: 25 mm, 50 mm, and so on in diameter.
This is then a clearer fact I see. Either the base is 25 mm, then that Yeti is very small.
So it must be a 50 mm base, so you can roughly extrapolate its height and set that in proportion to, say, the HeroQuest Barbarian.


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