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Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Goblin-King wrote:I once fought a guy who tried to maneuver a regiment up on a hill. But he had a hard time fitting the entire regiment there. One mini kept falling down.
I was like "it's allright, just put that one on the ground. I accept that in time you will probably make them all fit on that hill".
And he was like "No no. We have to do this the right way. It has to fit for me to play legal".
cornixt wrote:The lack of balancing forces makes it less fun. It's like competing in a race where the competitors pick different starting points in different directions. No one really knows who started with a disadvantage, so it is less exciting to win.
slev wrote:A large number of wargames have a similar lack of point systems, the idea being that players arrange their own scenarios. The purchasable materials come with a large number of scenarios for just that reason.
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