Goblin-King wrote:So the EU card...
Once asleep he may not defend if attacked.
He will awake if he rolls a six at the start of his turn, or if attacked.
So which one is it? What exactly are the series of events happening if a sleeping monster is attacked?
We have always just played it as a way to non-violently take a monster out of action for a while, but it actually seems kinda contradictory.
He may not defend if attacked, but he awakes if attacked. I guess the FIRST attacker gets a non-defended hit?
it is just a matter of puntuaction I guess. Strangely, the Italian version of the spell explains better what the authors meant.
He will awake if he rolls a six:
1) at the start of his turn or 2) if attacked
So, everytime he is attacked, the monster should roll a red die to see if he awakes or not; if a six is rolled he can defend against the attack, otherwise he can't.
Now, the real problem with this card is that, at least in the EU version, it is not specified that you have to discard the spell after use, so my wizard get used to make all monster sleeping and, having the Wand of Recall, he could even cast Sleep 2 times in the same turn! Also in the EU version, it can be used against Undeads and they went to sleep
automatically because they have ZERO MP, so no dice roll is allowed. In the NA version, it is instead specified that SLEEP can't be used against Undeads.
Also, since I like the realistic feeling, I prefer that if a sleeping monster has more than just 1 BP, he will automatically awake if wounded.