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HeroQuest Revised Edition

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Re: HeroQuest Revised Edition

Postby slev » Wednesday June 3rd, 2020 12:01pm

Quest Book 10 is up!

This means in the last week I've completed:
Elf Quest Pack/Realms in the Mirror;
Dwarf Quest Pack/Crown of Corruption;
Wizard Quest Pack/Through the Daemon Gate;
Advanced Quest/The Dark Company.


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Re: HeroQuest Revised Edition

Postby Weltenlaeufer » Wednesday June 3rd, 2020 5:46pm

slev wrote:Quest Book 10 is up!

This means in the last week I've completed:
Elf Quest Pack/Realms in the Mirror;
Dwarf Quest Pack/Crown of Corruption;
Wizard Quest Pack/Through the Daemon Gate;
Advanced Quest/The Dark Company.


THIS

is

EPIC!!

I remember when I found your questbooks last year and hoped you gonna finish the rest eventually back then! So cool! Thanks for all the work and sharing it! :D


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Re: HeroQuest Revised Edition

Postby slev » Thursday June 4th, 2020 4:02am

Thx!

I hope to get the next two done shortly!


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Re: HeroQuest Revised Edition

Postby Weltenlaeufer » Friday June 5th, 2020 8:54am

Slev, do you know these outside boards I posted in this thread (the two outside boards with the heroquest logo in the last post in this thread)?

http://forum.yeoldeinn.com/viewtopic.php?f=57&t=4545&start=20

I printed them out on vinyl and use them sometimes as an add on to the main HQ missions, like finding the secret entrance to the dungeon. I think the boards really look cool and work very well stylewise with the mainboard. I just switch boards once they ve completed the outside one. I was thinking about maybe building small overland quests for in between mainquests with these and make maps for it that look cool like you did in your questbooks.

Do you do overland questing in your games? And also which program do you use for making your maps and where did you find the little symbols/items?


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Re: HeroQuest Revised Edition

Postby slev » Friday June 5th, 2020 12:42pm

I don't do overland questing myself, just the basics. My game has enough going on :)

I build my maps in Photoshop. The blank (layered) map and the transparency of icons is available on my web site.


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Re: HeroQuest Revised Edition

Postby slev » Saturday June 6th, 2020 1:14pm

Brave Heroes!

Quest Book 11 is now up for your per usual!

And I spotted an error with every magic portal in Quest Book 9! I Will have to go through and update them all!
*grumble*


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Re: HeroQuest Revised Edition

Postby slev » Saturday June 6th, 2020 1:53pm

Aaaaand the corrected QB09 is up!

Happy to only have one more book in the main narrative to finish!


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Re: HeroQuest Revised Edition

Postby Weltenlaeufer » Sunday June 7th, 2020 4:59pm

Wow awesome news!

And thank you, I was looking for the layered map and icons on your website but couldnt find it. Can you point me in the right direction please?

Thanks for all the work! :)


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Re: HeroQuest Revised Edition

Postby Count Mohawk » Sunday June 7th, 2020 9:34pm

That's some highway-speed progress, slev!

Two comments from skimming the Quest Notes for these Quests:
Good: There's a bunch more Gargoyles with fun special effects, like the one in the Deathmaster's Quest that makes Skeletons whenever it deals damage, or the mechanical one in Ragnar's room at the end of Dark Company. And I know Mr Obsidian is gonna be in the final Quest too.
Bad: The Brotherhood of Fallen Night don't have Body or Mind Points divisible by 5 anymore...


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Re: HeroQuest Revised Edition

Postby slev » Monday June 8th, 2020 7:56am

Weltenlaeufer wrote:I was looking for the layered map and icons on your website but couldnt find it. Can you point me in the right direction please?


Quest Books > Map Templates

Count Mohawk wrote:That's some highway-speed progress, slev!


Thx! part-way through book 12 already. Just slow as I slept funny & hurt my neck :P

The thing is that I had the templates all ready, and the notes 99% ready (just needing a final pass to make sure there are no errors and update the Advnaced Game diffiuclty leveel now we know how it works in practice).

And I'm "Working from home", with 95% of the staff on furlough and the remaining 5% on one fifth the hours, so I've had a lot of time to catch up!

Count Mohawk wrote:Two comments from skimming the Quest Notes for these Quests:
Good: There's a bunch more Gargoyles with fun special effects, like the one in the Deathmaster's Quest that makes Skeletons whenever it deals damage, or the mechanical one in Ragnar's room at the end of Dark Company. And I know Mr Obsidian is gonna be in the final Quest too.
Bad: The Brotherhood of Fallen Night don't have Body or Mind Points divisible by 5 anymore...


Glad you like the Gargoyle of the Week game! At least one other you don't know about yet too!

And I'm sure the "wrong" number on the Brotherhood will annoy you forever!


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