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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Maurice76 wrote:Took me a few weeks, been busy with other stuff, but today I managed to squeeze in some time to start reviewing the remaining stuff: the AHQ material . So far I've been up to and through the Advanced Hero Spells. Will post my notes when I am through all of it. Might be tomorrow, but no promises .
Update: here it is! Hopefully this should cover most of the remaining typo's and spelling errors .
Some of the errata entries below are empty, save for the word "None!", but this is just to indicate that I have reviewed the material in that section and found no flaws in its texts.
Maurice76 wrote:Wizard's Grimoire: given that this item concerns the Wizardry Spell Group, shouldn't this item be Wizard Only? Furthermore, this Artefact works identical to the Wizard Lore Skill. What happens when a Wizard uses both this Artefact and the Skill? Does he get to keep 4 extra spells when selecting the Wizardry Spell Group or 2 extra when he doesn't select it?
Maurice76 wrote:Gunner & Marksman: both skills do the same, but their method of acquisition is different. One is bought and Dwarf only, the other is inherent to becoming Dwarf Champion. Is it intended that the Dwarf can therefore get both of these together?
Maurice76 wrote:Dagger Fighting & Rain of Blades: these skills have the same effect, which doesn't stack. However, Dagger Fighting costs 5 points, while Rain of Blades costs 8. Besides Dungeon Points, there is no other difference between them. Either Rain of Blades was not intended to grant it with Daggers, or this Skill duplicity is an oversight.
Maurice76 wrote:Grab & Swift Recovery: these skills have the same effect, which doesn't stack. However, Grab costs 3 points, while Swift Recovery costs 7. Besides Dungeon Points, there is no other difference between them. Either one of these skills was intended to be used for another weapon, or this Skill duplicity is an oversight.
Maurice76 wrote:Master Archer & Swift Shot: these skills have the same effect, which doesn't stack. Master Archer costs 5 points, while Swift Shot costs 9. There seems to be no other distinction between them; I can't think of another weapon class that it could apply to, however, so I assume this is a duplication oversight.
Maurice76 wrote:Wizard Lore: this Skill works identical to the Wizard's Grimoire Artefact. What happens when a Wizard uses both this Skill and the Artefact? Does he get to keep 4 extra spells when selecting the Wizardry Spell Group or 2 extra when he doesn't select it?
Weltenlaeufer wrote:Wow thats cool, you got more quest books done! I really like your books and how you use the original board as the map, it adds so much!
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