Cynthialee wrote:Issue the Wizard three random potions before the start of every dungeon.
Daedalus wrote:Adding artifacts is the micro-expansion prefered way to house-rule exceptions that are easily referenced
cynthialee wrote:I like the shelf life idea
Artifact:
Tome of Potions
This ancient tome contains the receipes and the necessary magical and alchemical instructions to create every potion included in the HQ rules. The wizard must collect ingredients as he goes about his day, and the potions he can make depend on which incredients he could find. As the potions are made on the go, they lack some stabilizing processes that could only be done in a laboratory. Therefore, thay won't last for longer than one quest.
If he posesses the Tome of Potions at the beginning of a quest, let the wizard take one potion of his choice and draw two more random potions. Keep these potions separated from the ones you find or purchase the normal way. Unused potions of this type are discarded at the end of the quest.
Can only be used by the wizard.


















