*drive by spellcheck*
dual with an a instead of an e
*speeds away*
EDIT:
*comes back with some ideas*
@Sjeng: Are you still interested in other weapon ideas? What about an ordinary Club. Just plain 2 attack dice. Probably not useable by Wizard. I suppose it might not be purchased, but I don't think there are any other 2 dice weapons that are plain and don't have some kind of a modifier.
In the club/hammer family, have you thought of a Sledgehammer. You could make it a plain 4 attack dice weapon to distinguish it from the Battle Axe... or maybe it could be a two-handed 3 attack dice weapon without reach to make it different from a Halberd.
Same club/hammer family: War Hammer. Two-handed and either 4 or 5 attack dice. Probably not as good as the Greatsword or Bastard Sword, though, since they have reach. Up to you.
Have you thought of other types of armor too? I think Templar had some neat ideas for upgrades to the helmet and shield. I like his Great Helm idea in that you can roll 1 less die when a falling block trap is sprung, and you don't lose a defend die when stuck in a pit. I might restrict it to just the Barbarian and Dwarf. I also thought of some shield ideas. They all have +1 defend die like normal shields, but they also have special attributes. Iron Shield: may roll 1 defend die when a spear trap is sprung (kinda like Templar's idea). Dragon Shield: defend with +1 die against fire attacks or spells, for example when Ball of Flame is cast you roll 2 red dice and a 5 or 6 negates damage. With the Dragon Shield, you could roll 3 red dice. Magic Shield: defend with +1 die against any spell (or reduce damage from spells by 1).
Homebrew stuff like this excites me and gives me a headache.

There are so many great ideas out there, I don't know how to mix them all together seamlessly. I might be getting HQ overload.
