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knightkrawler's HeroQuest: Help and reviews needed.

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Re: knightkrawler's HeroQuest: Help and reviews needed.

Postby knightkrawler » September 19th, 2014, 3:54 pm

sajungzak wrote:I assume you intend for Los in the outlying corridors to end at the crossing, and not reach from corner to corner if there are no blocks.


Thanks again, dude. Will look over the changes.
Concerning LoS, there's a chapter dealing with obstacles (what and how?). But no, LoS reaches as far as the figure can 'see'. They just cannot search that far in corridors.
This excerpt we're dealing with here only deals with searching, not with LoS. Sounds complicated, huh?
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Re: knightkrawler's HeroQuest: Help and reviews needed.

Postby sajungzak » September 19th, 2014, 7:19 pm

knightkrawler wrote:
sajungzak wrote:I assume you intend for Los in the outlying corridors to end at the crossing, and not reach from corner to corner if there are no blocks.


Thanks again, dude. Will look over the changes.
Concerning LoS, there's a chapter dealing with obstacles (what and how?). But no, LoS reaches as far as the figure can 'see'. They just cannot search that far in corridors.
This excerpt we're dealing with here only deals with searching, not with LoS. Sounds complicated, huh?


Not too bad, really. That's what I assumed. LoS for searches.

* edit * I edited my previous post too

I still don't like thus, though. I think it's too big of a leap, maybe not so with pics, but if you don't like also, what do you think of alas?! Pretty awesome huh? 8-)

I know I tend to blur the line between grammar and word choice, but check this out. FancyPunctuation!

Morcar activates them as soon as they come into a Hero's line of sight for the first time, and they cannot be activated another time; if such squares are included in a search for the first time, contents are found and cannot be found again.
this is where I've been posting my painting progress so far:
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Re: knightkrawler's HeroQuest: Help and reviews needed.

Postby knightkrawler » September 20th, 2014, 3:44 am

Made the changes, excluding changing corridor sections to sections in that one instance, cause corridor section is a game term.
Otherwise you're completely right.
Now I have to make that beautifully colored map where corridor sections are defined without any grammaring around.
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Re: knightkrawler's HeroQuest: Help and reviews needed.

Postby sajungzak » September 20th, 2014, 9:51 am

Still need a comma after room.

However, in the corridor around the central room, each corridor section reaches...

Or you could re-word it thusly:

However, each corridor section around the central room reaches...

Alas! This also eliminates the redundant corridor without sacrificing a game term! |_P


...Omnibus... :lol:
this is where I've been posting my painting progress so far:
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Re: knightkrawler's HeroQuest: Help and reviews needed.

Postby knightkrawler » September 20th, 2014, 11:43 am

You da man!

...Omnibusesesesizz...
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Re: knightkrawler's HeroQuest: Help and reviews needed.

Postby Daedalus » September 25th, 2014, 1:49 pm

Tott wrote:
Goblin-King wrote:
and thus considered a room if its background color is pure white and it contains at least one door or secret door.

A room could have a teleport or in fact only be accessible with Walk through rock. In other words, the current definition is too narrow.
Maybe just stick to the white/grey definition.


Can a room be accessable via walk through rock only? How would you get out again?

Yes, a Quest could contain a room accesible by passing through rock only. A way out could be connected one way to the exit. This setup would likely use the entrance and exit doors of KK or RotWL. There are also a few ways available without a special one-way map or particular Quest notes:

  • The Spell Ring could have Pass Through Rock placed in it for the return trip. This would likely come about only if the Quest were reattempted.
  • The Ring of Return could be used to return the starting point of the Quest.
  • A Pass Through Rock scroll from RotWL could be used to pass back out of the room.
  • An Elven Cloak of Passage from the EQP could be used to pass both ways through a wall, as it has three uses.
  • A Potion of Recall from the EQP could be drunk to regain the Pass Through Rock spell so that it could be cast again to exit.
The Clairvoyance Detection spell from WoM could also be useful in confirming a room actually existed beyond doorless walls by revealing any contents within.
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