viewtopic.php?f=200&t=4319
I wouldn't know how to plug the talking part in, though.
What about Monsters screaming for help if they're not killed immediately?
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Stig wrote:Love itThis area seems to be building on the idea of the alarm in the Rescue of Sir Ragnor. I can imagine a Barbarian who's really into playing their character doing that


lestodante wrote:but please consider if the heroes are in a corridor and there are 2 doors: the first door is opened and the heroes start to fight against the monsters, the sound of the battle should be even higher than normal talking so the other room could also be activated!


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