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[Quest Pack] [96 Quests] - SundayQuest: Adventures

Discuss Quest creation and share Quests/Quest Packs you've created.

Re: [Quest Pack] [24 Quests] - Solo Adventures

Postby Dreadaxe » July 30th, 2022, 5:52 pm

lestodante wrote:Did you ever think to ask someone to draw a cover artwork for your books?
I can help if you are interested!

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Re: [Quest Pack] [24 Quests] - Adventures

Postby Pentroncius » August 1st, 2022, 3:39 am

Se_doki 1 wrote:hello, when you click on pdf in the third volume, a .png file comes out and not a pdf as in the previous 2 volumes


Click away - I've just uploaded the PDF to Dropbox.

And with that I'm off on Holiday to the Sea of Claws.
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:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
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Re: [Quest Pack] [24 Quests] - Adventures

Postby Se_doki 1 » August 1st, 2022, 10:30 am

Pentroncius wrote:
Se_doki 1 wrote:hello, when you click on pdf in the third volume, a .png file comes out and not a pdf as in the previous 2 volumes


Click away - I've just uploaded the PDF to Dropbox.

And with that I'm off on Holiday to the Sea of Claws.

Yes now, thank you.
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Re: [Quest Pack] [24 Quests] - Adventures

Postby Dreadaxe » August 1st, 2022, 2:15 pm

Thanks you
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Re: [Quest Pack] [48 Quests] - SundayQuest: Adventures

Postby Pentroncius » September 24th, 2022, 8:31 am

Have updated the links to the most recent Quests.
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:whiteshield: A BRAND NEW STAND-ALONE HEROQUEST ADVENTURE EVERY WEEK. :blackshield:
Exclusively released on the Ye Olde Inn (HeroQuest) Facebook Group. Every Sunday at 12:00GMT.

Get the SundayQuest Adventures Quest Books Volumes 1 - 9 NOW!
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Re: [Quest Pack] [48 Quests] - SundayQuest: Adventures

Postby Shandz » October 12th, 2022, 5:30 pm

Hi there, does anyone know if anyone has tried building some of these quests in HQGM so that the quests could be played solo?

I had a go building the first quest 'Atelier of the Orc Champion' last night and I think it would work well for a lot of the quests. Assuming no one else has, I could save them somewhere so others could use with your permission?

Thanks for all the quests, just ordered the books off Amazon!
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Re: The Abandoned Alcazar (Vol 01 Quest 003)

Postby Virg » November 23rd, 2022, 11:34 pm

Pentroncius wrote:Long ago a magician, whose name is now forgotten, took the Orb of the Dragon Whisperer. Loretome reveals that this powerful relic is hidden within a long-abandoned undercroft of an ancient fortification near the Eyrie Peak, high amongst the Grey Mountains. The ever increasing threat of the legions of chaos mean it is essential that you retrieve the orb and return it to the custody of the Empire. But be warned; the Alcazar will present many challenges to halt your quest.

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NOTES
A Upon entering the room say to the Players: “Inscribed on the wall is the following: ‘As easy as pi.’ You also observe that, whilst most of the flagstones are heavily worn, five seem to have numerals on them: 1s, 2 & 5s.” - You should indicate these to the Players. Players must follow the route marked by the arrows. If a player steps off a square in a direction other than that indicated by the arrow, they lose a body point.
B This door is locked. I can be opened with the key found inside the treasure chest marked ‘C’.
C These three monsters have been petrified. They can not be affected by magic, attack, nor can they move. Upon entering the room say to the Players: “The undead appear to be statues. On the wall opposite them is inscribed: “I don’t have eyes, but once I did see. I once had thoughts, now white and empty.” If a player opens any chest, but the one next to the Skeleton, the monsters awake and are under the Evil Wizard Player’s control, as normal, this immediately ends the Players’ turns.
D This cupboard contains, wrapped in a dirty rag, the Orb of the Dragon Whisperer. The Player who finds the orb should note it down on his character sheet. It may be passed between the Player’s characters. On the Evil Wizard Player’s turn any player in possession of the orb loses 1 Mind point.

Wandering Monster: 1 Fimir


I posted this on Kurgan's discord HeroQuest Fans GM channel, so I thought I'd share this here as well. I made an alternative puzzle for this quest for my own game using the Knight's Path puzzle, replace A with:

A Read to the players the following after the first player enters the room:
"This room has a checkered floor. Inscribed on the wall are the words: 'Cross this floor as only a True Knight can."
Solution: The heroes must move through the room just as a Knight on a chessboard. The players turn must end on spaces without a trap tile, or take 1 damage just as a Spear Trap. (No damage is taken when moving through trapped tiles, only ending movement on them).
The traps are not detectable, however let a player searching for traps know that the walls have many small holes.


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That should be fairly straight forward for most games, while preserving a puzzle for the quest. I did have to make adjustments to the the door locations and rock blockades, as well as a small adjustment to room D placement of traps and the False Door.

Edit: Realized now that I missed a couple hallway traps. This was unintentional. Just quickly put it together on hquestbuilder.com to share.
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Re: [Quest Pack] [60 Quests] - SundayQuest: Adventures

Postby Kurgan » November 27th, 2022, 1:12 am

I am glad to hear clarified recently that "Sunday Quest" is not a case where someone took a bunch of fan created content from the web and slapped their own name on it to be sold online without permission, unlike a certain other series of quest books out there on Amazon (or some other products sold occasionally on ebay, sadly).

We fans gotta stick together and look out for each other!

And as someone who is not a part of the Facebook group, I can appreciate that this exists. Good luck! |_P


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Re: [Quest Pack] [60 Quests] - SundayQuest: Adventures

Postby Se_doki 1 » December 11th, 2022, 5:31 am

Hello, when will the pdf of volume 4 be available?
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Re: [Quest Pack] [60 Quests] - SundayQuest: Adventures

Postby marcoblbr » December 24th, 2022, 8:37 am

Sunday Quest Cards: I bought all 6 books from Giles Fulcher on Amazon, they are great. I saw that in 2 books: The Orc Mage and The Rise of Fellmarg, both come with extra cards to cut on the back cover.

Are these cards available in the new 2021 HQ card size? Or also high resolution pictures of these pages? So we don't have to cut our own books! Thanks!
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