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knightkrawler wrote:I say:
Bullywug with two-handed battle-axe
Bullywug Battlerager
Movement 8, Attack 4, Defend 1, Mind 1, Body 1
- Raging Attack: If attacking a hero, this Bullywug may move up to 12 squares
This makes for a really attack-based, hero-hurting monster which will quickly be deposed of. Maybe you could give it 2 Defend dice and only 3 attack to make it a more usual monster. However, not less than 3 Attack, because it's a battle axe. Because of the sculpting of it I'd really prefer my first version.
Bullywug with spear
Bullywug Warrior
Movement 7, Attack 2 (diagonal), Defend 3, Mind 1, Body 1
- Diagonal attack
Basically, a usual monster, but with a diagonal attack. Because of the turtle plate armor I gave him 3 Defend dice, but slower movement.
Bullywug with two-handed club
Bullywug Thug
Movement 8, Attack 3, Defend 2, Mind 1, Body 1
Also, a more regular, attack-based monster.
Lizardman with Halberd
Lizardman Guard
Movement 6, Attack 3 (diagonal), Defend 3, Mind 1, Body 2
- Diagonal Attack
You might consider letting him defend with white shields like a hero, representing his natural armor. This mini I wouldn't even mind being played as a hero.
My
wolfie907 wrote:those pictures are infected
knightkrawler wrote:I say:
Bullywug with two-handed battle-axe
Bullywug Battlerager
Movement 8, Attack 4, Defend 1, Mind 1, Body 1
- Raging Attack: If attacking a hero, this Bullywug may move up to 12 squares
This makes for a really attack-based, hero-hurting monster which will quickly be deposed of. Maybe you could give it 2 Defend dice and only 3 attack to make it a more usual monster. However, not less than 3 Attack, because it's a battle axe. Because of the sculpting of it I'd really prefer my first version.
Bullywug with spear
Bullywug Warrior
Movement 7, Attack 2 (diagonal), Defend 3, Mind 1, Body 1
- Diagonal attack
Basically, a usual monster, but with a diagonal attack. Because of the turtle plate armor I gave him 3 Defend dice, but slower movement.
Bullywug with two-handed club
Bullywug Thug
Movement 8, Attack 3, Defend 2, Mind 1, Body 1
Also, a more regular, attack-based monster.
Lizardman with Halberd
Lizardman Guard
Movement 6, Attack 3 (diagonal), Defend 3, Mind 1, Body 2
- Diagonal Attack
You might consider letting him defend with white shields like a hero, representing his natural armor. This mini I wouldn't even mind being played as a hero.
My
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