by Kurgan » July 9th, 2019, 8:10 pm
Further detail... Obviously these are huge, game-breaking, earth shattering monstrosities that the Heroes pull out for the big win (at considerable cost).
If one was an "enemy" it would be tougher... probably would need to be summoned by a top tier Chaos character, or triggered by some super important event (ie: daring to steal the sun-stone from its sacred chamber!), and then I would either think it would run out after a certain amount of time or just be invincible, forcing the Heroes to flee, or defeat it by some other means (triggering a trap that neutralizes or seals it off). To me the elemental is the giant rolling boulder. It's the ball of flame itself. It's the tempest, the wall of water...
But who knows, maybe you could use a small one, give it different stats and then it becomes a humble servant... maybe it springs a trap safely so the Heroes can get the treasure, or it unlocks the door, or lures away the big monster, or fetches the key that they need, then disappears once its task is completed.
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