Gold Bearer wrote:knightkrawler wrote:You could rule that after rolling for MP/BP, the highest die reult has to be assigned to MP.
Yea that is nice. It creates variance in the BP/MP instead of a max 1 point difference.

I like this idea, too!
Can you run me through an example of it in practice?
Would it work like this?:
I roll a 1, a 6 and a 3.
I must assign the 6 to Mind Points since it is the greatest, but the remaining 1 and 3 can be assigned to Body Points, making a 4 Body Points/6 Mind Points character.
Question: If this rule is the case, do you think it's assumed the "any time your roll any number of dice" forced reroll rule would come into play during character generation, and the player could reroll the 1 if they wished?
Q2: Would the requirement of assigning the highest roll to Mind Points help offset the boon of subsequent forced rerolls?
note: in a previous draft of this character, his special ability was that once per round, the Fool could reroll any one die, even a die not belonging to him. I still like the idea, but saw how it might be hard to keep track of, since it could act as an interrupt, unless it depleted Mind Points or the like.