zaleuhe wrote:...
2) How does the characters base skills interact with weapons/armor? i.e. My barbarian card shows he starts with a broadsword and can throw three attack dice. That seems more of a attribute of the sword than the barbarian. So the Barbarian's really starting advantage is he has better starting equipment than sheer brawn?
3) Continuing with the thought of #2, how does this affect leveling up using the advanced rules?
2) Yes, the 3 combat dice for attack is aptly described as an attribute of the starting broadsword. However, starting with a default broadsword attack that can never be taken away in the base game and first two expansions is an
attribute of the Barbarian using the European (EU) rules.
Check out
Legacy of the Orc Warlord, the sixth Quest of the EU base game. Heroes start that Quest without equipment gained from previous Quests. The Barbarian's starting broadsword is exempt from being taken away as it was never gained. As he escapes, he immediately may begin whacking monsters using the 3 combat dice printed on his character board. Though I'm not sure how he managed to conceal it in confinement sporting just a loincloth.
The North American (NA) rules changed the Hero Card by listing the Barbarian's starting weapon as the broadsword and made his starting 3 Attack Dice dependent on it. Quest 6 of the NA version took away all Hero equipment, so any Hero started his escape punching with just 1 Attack Die.
To account for the sheer brawn of the Barbarian, you must look to his Body Points. Under
Body of p.5 in the EU rules it is stated, "This is a measure of your character's physical strength." In The Great Citadel, the sixth Quest of Kellar's Keep, the old door at room A may only be opened by a Hero rolling the same number or less than his starting Body Points on two red dice (EU version). The same kind of check is used later for other portals in the expansions.
3) I imagine you are referring to how Heroes level up with upgrades. This is accomplished through either better equipment purchases or through found artifacts. A permanent, default broadsword attack doesn't affect upgrades in any way. If a battle axe is later purchased or even found, 4 combat dice to attack is simply substituted as the Barbarian's new attack. If he used a spear, he'd throw 2 combat dice instead.
If you play through the Barbarian Quest Pack of the NA Hero Quest, the sheer brawn of the Barbarian may be upgraded with the
Amulet of the North artifact. It adds 2 Body Points while worn, making the opening of heavy or stuck portals all the more likely.