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Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 12:04pm
by knightkrawler
GimmeYerGold wrote:I'm toying with the idea of naming this combo warrior/bard class "Freelancer." Someone who is decent at fighting, and takes up other professions during times of peace, like performing an instrument or picking up odd jobs.


You could call him Curtisan. :twisted:

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 12:06pm
by chaoticprime
Paint him with blackface and call him a minstrel.

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 12:18pm
by GimmeYerGold
ಠ_ಠ

I guess I was done with this thread anyway.

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 12:22pm
by knightkrawler
You know, I DID make a serious post.

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 12:32pm
by GimmeYerGold
Goblin-King wrote:This is why nobody has made a decent bard!


I feel like "Fimir Appreciation Week" is going much better than a "Bard Appreciation Week" ever could.

"Bard Appreciation Day" might be tough, even!

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 12:33pm
by GimmeYerGold
knightkrawler wrote:You know, I DID make a serious post.

True! Although who is "Curtisan?" That reference was lost on me :/

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 2:04pm
by knightkrawler
I assumed it would be spelled similar to the German "Kurtisane". I was wrong.
It's courtesan.

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 6:05pm
by GimmeYerGold
knightkrawler wrote:I assumed it would be spelled similar to the German "Kurtisane". I was wrong.
It's courtesan.

Okay, I gotcha.

I understand the devilish smile now :)

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Tuesday October 29th, 2013 8:31pm
by torilen
One of the bard versions I came up with wasn't much different from the wizard, except that he could use a few
more weapons and armors.
However, he had to be able to sing and play an instrument for three turns for his "magic" to work and the spell to
function. He got 9 spells at the start of the game, just like the wizard. He could choose from the Harp, Lute, Lyre,
Mandolin, and Violin at the start of the game, and could learn others later.

Another version allowed for the bard to either sing or tell stories at any point - while resting, during combat, etc. -
and these stories did various things: Certain stories and songs would inspire other heroes and give bonuses in combat;
some stories and songs would inspire better sleep and help heal them more during sleep (if playing as a full rpg with sleeping
at night); some stories and songs could help the wizard or elf remember a spell already used.
There would be a large list of stories and song, and each would have its own function, and the bard would know 6 to 9 at the
start of the game, and could learn more later.

The fun of this second option is that the player could be made to actually sing or tell a story (loudly) during the game is order
for it to work. Either the evil wizard player would offer lyrics or a story, or the player would have to come up with those on
his/her own.

Re: Any luck making a decent Bard hero for HQ?

PostPosted: Thursday October 31st, 2013 5:00pm
by Daedalus
Another bard thread over a year back may provide some help, in case you haven't checked it out yet. Beware the Spoiled Elf Princess and getting lost in the Labyrinth.
http://www.yeoldeinn.com/hqforum/viewtopic.php?f=143&t=1106&p=10890&hilit=bard#p10890
http://www.yeoldeinn.com/hqforum/viewtopic.php?f=143&t=1106&p=12111&hilit=bard#p12111