by torilen » Tuesday October 29th, 2013 8:31pm
One of the bard versions I came up with wasn't much different from the wizard, except that he could use a few
more weapons and armors.
However, he had to be able to sing and play an instrument for three turns for his "magic" to work and the spell to
function. He got 9 spells at the start of the game, just like the wizard. He could choose from the Harp, Lute, Lyre,
Mandolin, and Violin at the start of the game, and could learn others later.
Another version allowed for the bard to either sing or tell stories at any point - while resting, during combat, etc. -
and these stories did various things: Certain stories and songs would inspire other heroes and give bonuses in combat;
some stories and songs would inspire better sleep and help heal them more during sleep (if playing as a full rpg with sleeping
at night); some stories and songs could help the wizard or elf remember a spell already used.
There would be a large list of stories and song, and each would have its own function, and the bard would know 6 to 9 at the
start of the game, and could learn more later.
The fun of this second option is that the player could be made to actually sing or tell a story (loudly) during the game is order
for it to work. Either the evil wizard player would offer lyrics or a story, or the player would have to come up with those on
his/her own.