Sotiris wrote:Yes, i believe those 2 skills are enough. But make some changes on them:
- movement: roll 3d6 and select the 2
- double melee attack effect: allow her to use the original weapons but with the rule that when ais rolled, the sculls are not doubled (no effect)
Armoury restrictions: may not use plate mail, battle axe
Hey bud, does rolling
only apply to the attack roll or the monsters defense roll for canceling the double damage?











and 1
. Result would be 2 




