Pugahla_272 wrote:Now I have been thinking I should make it so it takes a body point off the monster it attacks and add it to your bp unless the monster can defend it. I think Morcar/Zargon will have to declare which he is defending.
If hero rolls 1 skull and 1 black shield, then Morcar/Zargon will have to declare that he is rolling to stop the sword from taking a body point and adding it to his own health. If he does not then he is just defending against the skull.
Do you think this way is better by making the black shield take 1 bp off the monster aswell as adding 1 bp to yourself.
Or...
How it was when a black shield automatically adds 1 bp to your health but not taking it off the monster?
I think this is over complicating what should be a simplistic game system!!! If you want it to a 'vampiric sword', just have it so if you kill a monster with the sword it gives you one BP back. With everything else that goes on within a game the whole black shield, and nominating what you are defending, method just complicates things far too much.
I dont really get why you need to add one BP from the monster and an automatic BP if you roll a black shield??? if you attack a monster with 3 BP; say you roll a skull, white shield, and a black shield. skull can be defended as normal, but because of the black shield, the monster has a BP sucked out of it and into you, giving you the BP. (undefendable).
If you want to keep the 'black shield in attack gives you back one BP' method, just use that; dont add too many other rules to it.