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Armour

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Re: Armour

Postby Tott » November 7th, 2012, 6:19 am

i think the problem with this is that, generally, the wizard is a bit reluctant to cast spells anyway. he only has 9 spells all quest and only... 3(?) of them are actually direct damage spells, (fireball, fire of wrath and genie?) any modifications to spells should be encouraging them to cast more spells, any spell that can only be cast once ever and they'd just end up hoarding it for ever.
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Tott

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