I have expanded the respective sets (fire, water, etc.) by 2 spells many years ago, especially to strengthen the wizard. Together with the Dragon Magic Set, they form the basis for my heroes in terms of magic. The wizard can learn them in the Guild of Wizards after he has reached the status of Hero. To do this, he must complete 10 quests. He can then learn the spell in the guild for the specified fee and add it to his set. This allows him to expand each set to a maximum of 5 spells. However, he must always learn the first level first. Only then can he learn the second level. The first level costs 1,000 gold coins, the second 1,500.
By increasing the intelligence points (sometimes by reaching a new status or by using artifacts), he can own more than the usual 3 sets. With 10 Mind Points, he can thus own 5 sets of spells. With the two levels of expansion, he can thus have up to 25 spells.
This is the explanation for why I made the cards and how they are used in my game. Of course, everyone can use them as they see fit.
A greeting to the forum member The Admiral: Thank you for your constant support in translating the material!
Here are the cards:
Fire:


Water:


Air:


Earth:


Protective:


Darkness:




