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Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
chaoticprime wrote:I want to design a thematic dungeon-crawling board-game with modular rooms. I want it to be similar to HeroQuest, only hilariously violent. Grimtooth's-violent. Part of the fun would be all the hilarious ways to get killed. Something instance-based, so there's no want to turn play into a campaign. Something full of traps and monsters and with very little use of fair-play.






Malcadon wrote: If you cant quickly resolve an attack while drunk, things are too complicated!




chaoticprime wrote:I built a 3D model of the ToH using Hirst Arts bricks.
I played on it at a convention. I say next to Shane Hensley, and not only did he get like six other players killed, he pushed me through the gender-bender archway.


Teldurn wrote:chaoticprime wrote:I built a 3D model of the ToH using Hirst Arts bricks.
I played on it at a convention. I say next to Shane Hensley, and not only did he get like six other players killed, he pushed me through the gender-bender archway.
Holy *lemony goodness* man, I would have given a year's pay to have had that experience.![]()
/jealous



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