The game froze. I took a screenshot. It didn't actually freeze, the little gadget that they have to destroy was still moving and the music was still playing. I gave it plenty of time but it stayed stuck. It was after the alien elite card so I think that's the problem. The orc had already been and didn't realise he had another turn. Stupid orc.
Stuck.JPG
This screenshot also shows another minor issue. Dreadnaughts that can move six only move five on their first turn if they're from a factory. The one on the left started on the 2. I don't know if they always do it but they do it a lot.
When I went to start a mission I couldn't select the chapters, there was nothing to select, the boxes weren't there so I had to ctrl/alt/del and start again.
It doesn't remember which order you put the marines any more.
A chaos marine with a missile launcher was revealed but didn't do anything. So the line of sight for revealing blips and for shooting must be slightly different. He still had movement left I think as well but he just stopped when he was revealed.
I don't think aliens are able to target the front square of a tarantula.
They waste shots on covered tarantula gunners that they can't possible kill (two white dice).
You can tell a blip is a dreadnaught when it opens doors that it's not next to.
I just noticed the red damage numbers aren't always right. It said 8 when the BA commander destroyed a bulkhead. I didn't see what he scored but it can't have been twelve. The next time it said 9, bulkhead again.
You can roll the assault cannon dice, then move and then shoot.
Tarantulas reveal blips in their line of sight, even if they're unmanned.
An 'Are you sure you want to end turn?' would be handy if you've still got chapters that haven't done anything.
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