- hostage rescue (escort them to safety? heal their injuries? tag them for teleportation out of there?)
- quell prison riot
- stealth (avoid sounding the alarm, don't let the guards give you away, hide the bodies)
- recover stolen artifacts
- recover the biological samples / medicine / bioweapon / fuel source (Edit: The computer game has you recover a scientist's brain)
- recover pieces of super weapon / super tech - (Edit: This appears in the computer game as well as experimental weapon)
- discover bonus weapons cache
- find useful scrap
- assemble weapon that can then be used
- acquire secret enemy plans
- meet with defector/informant
- find out what happened to lost group/captain who went mad, etc.
- fix the leaks in the system before time runs out
- alarm sounds, releasing hidden additional enemies
- factory that builds new robots/monster generator (I believe this was used in an official mission or expansion)
- capture: certain enemy (or enemies) need to be taken alive
- additional factions - Eldar ok... Space Dwarves? Renegade robots?
- enemies that can "corrupt" space marine (Gene Stealers or Androids... even Chaos Space Marines could do this in various ways)
- stop the contagion! alternately, rescue your men from the contamination (cure? reverse the roboticization process?)
- teleport pads
-"darkness" (batteries for night vision?)
-Jamming fields (forced to use melee, or reduced effectiveness of certain weapons)
- explosive containers/poisoned air (maybe certain weapons have a chance to cause danger to the user restricting their use?)
- Low Gravity mission (adjustments to movement somehow? limited air?)
- Super soldier enemies (extra life points, stronger armor, nifty weapons, or Psyker abilities, similar to your Chaos sorcerers or named characters in HeroQuest)
- Take and hold the ship during waves of respawning enemies (or a kind of reverse boarding action... the enemies are the ones boarding) - keep the enemy out for a certain amount of rounds to win
- traps (explosives, acid, blades, etc) sweep up the mines!
- destroy the equipment (scuttle the ship?) independent of defeating the enemy
- reclaiming a ship: hack the computers / seal the doors / restore the power to the systems so you can get the weapon systems on line
- parley with the enemy - bribe, duel, truce, drops extra weapon or item, make ally, etc. (think the Lone Monster deck)
- crossover with HeroQuest, Battle Masters
