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.Twisting Catacombs. Dungeon Scenery Kickstarter. Feedback

Topics relating to Zealot Miniatures' Twisting Catacombs dungeon scenery Kickstarter campaign may be discussed in this room.

Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby slev » October 23rd, 2014, 1:49 am

Thantos wrote:Ooo 40mm squares eh.



Yup, 40mm. It looks epic, and pretty much anything will fit on a single square.
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Anderas » October 23rd, 2014, 5:46 am

You could place fighting models in den the same square.


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Big Bene » October 23rd, 2014, 7:12 am

Anderas wrote:You could place fighting models in den the same square.
Possible, but woud contradict the very purpose of this board, i.e. to prevent the crowding that sometime occurs on the original.
Have a look ;)


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby slev » October 23rd, 2014, 8:52 am

Indeed, the bigger spaces stop minis getting in the way of each other, and allow larger minis to be used, while still having each mini in a single space.

I've a full set of overlays in the same scale. I have my Heroes and character monsters mounted on 40mm bases, which set them off beautifully.


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby knightkrawler » October 23rd, 2014, 10:05 am

slev wrote:
Thantos wrote:Ooo 40mm squares eh.


Yup, 40mm. It looks epic, and pretty much anything will fit on a single square.


My sentiments exactly as anyone actually reading my posts will know. I printed out a double square corridor version of the board in 40mm squares and it is indeed epic to play on it. One average empty room is enough to put all treasure card decks in for everyone to reach. And another for Body and Mind point counters.
Now here's what I'll have to build myself if nobody makes them for me: 40mm cubic blocking rocks and some doubles, of course, though one could also simply put two next to each other.
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Anderas » October 23rd, 2014, 11:50 am

Big Bene wrote:
Anderas wrote:You could place fighting models in den the same square.
Possible, but woud contradict the very purpose of this board, i.e. to prevent the crowding that sometime occurs on the original.


Actually, i was thinking about making one room one single field. Everybody is in combat contact if he is in the same field.
Corridors have smaller fields, like 4x1 of the today's squares.
The small rooms (3x2) are one single small field,
the bigger rooms have 4x4 or 4x5 squares as "one field" maximum.
You can only put inside what is fitting. Everything that doesn't fit, just doesn't fit; which is also true for movement. Shooting is by true line of sight, including cover.

This way, a big room feels spacy, a small room or corridor feels crowdy, the base size does matter but fits in nearly any case, and very important, no-one needs to change the scale of the furniture.

Bah, ok, it's a topic for the house rule sub forum. I was playtesting it 2 times in a Sci Fi minatures boardgame, and it really provides a nice feeling for the "spacyness" of a room. You really feel it.
The disadvantage is, however, that you need to change the complete movement rules. It's not a loss. For my point of view, the original movement rules are... erm... not very good.


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Sydcomebak » October 26th, 2014, 2:34 am

Hi everyone!

I'm really really interested in the TC KS - so much so that I'm cancelling my pledge to GZ for the HQ25 project.

I have a couple of questions:

It looks like the "Dungeon Keeper" is the way to go if you want to get enough stuff to run HQ and replace all your cardboard... BUT the completionist looks like the best deal for variety & in getting all the add-ons.

I'll have about 150Euro to throw around post-refund..

What do I need to buy? I see a bunch of ppl posting about the expansions and bits that should be added for stretch goals.

Is there a list of items that need to be added on to get a full HQ set?

What size squares are these furniture pieces designed to work on?

Thanks everyone!


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby knightkrawler » October 26th, 2014, 2:52 am

Sydcomebak wrote:I'm really really interested in the TC KS - so much so that I'm cancelling my pledge to GZ for the HQ25 project.


Now THAT is the greatest thing I've read in a while! Welcome back, sydcomeback!
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Thantos » October 26th, 2014, 8:31 am

Hi Sydcomebak, If you are after a HQ furniture swap-out, then the Classic dungeon Dweller level may suit you best. Its also comes with all Tier 2 stretch goals free. If you want additional things, you could add more GOLD to it to pick what you wanted :D
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Models. Plastic Injection. Resin Casting. High Res 3D Printing . Macro 3D Scanning .


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Sydcomebak » October 27th, 2014, 3:45 pm

Ok, I guess I'll have to go through piece-by-piece and figure this out... Hmmmm.

Also, what size squares? 25mm? 30mm?


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