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.Twisting Catacombs. Suggestions Thread

Topics relating to Zealot Miniatures' Twisting Catacombs dungeon scenery Kickstarter campaign may be discussed in this room.

Re: .Twisting Catacombs. Suggestions Thread

Postby flashie_dirk » October 24th, 2014, 4:44 pm

slev wrote:But would that be a "sword in the stone" as per the modern or traditional meaning of the word?


You got me there ... what are the different meanings?

Dirk


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Re: .Twisting Catacombs. Suggestions Thread

Postby chaoticprime » October 24th, 2014, 6:28 pm

Is it in an anvil or in a rock?


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Re: .Twisting Catacombs. Suggestions Thread

Postby slev » October 24th, 2014, 7:31 pm

flashie_dirk wrote:
slev wrote:But would that be a "sword in the stone" as per the modern or traditional meaning of the word?


You got me there ... what are the different meanings?

Dirk


Most modern depictions have a sword which has been thrust into a stone or anvil.

However, traditionally, upon casting a sword, it would be "pulled" from the "stone", still warm. Thus a person who pulled their own sword from the stone literally made their own. A sword in a stone would mean the blade was still encased in a stone mould, ready for tempering.


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Re: .Twisting Catacombs. Suggestions Thread

Postby chaoticprime » October 24th, 2014, 8:12 pm

That's a pretty liberal interpretation.


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Re: .Twisting Catacombs. Suggestions Thread

Postby flashie_dirk » October 25th, 2014, 4:04 am

slev wrote:Most modern depictions have a sword which has been thrust into a stone or anvil.


That's the one I was thinking of.


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Re: .Twisting Catacombs. Suggestions Thread

Postby PrincessBexter » October 27th, 2014, 4:09 pm

I also really like the ideas:

Sword in a stone (Excalibur)
A standing mirror
Stairs down.

I think stairs down is achievable in a 2x2 area by having quite flat long steps in a 90 degree corner (which allows for longer steps)- we all realise there is a table underneath but Dwarven Forge tiles are about a centimetre thick, leaving about half a centimetre to play with?

Of course not everyone has the same dungeon system so compatibility may be an issue.

I love the idea of the archery butt, perhaps also a training dummy?

Mostly what I like though are different "things", stuff like the Chaos Stone and the like. Things which can make an encounter or give character to a setting:

Wizards pentagram
Fountains & Pools
Portals (like Diablo computer game, or Portal even!)
Large piles of mixed treasure

And lastly, one thing that really annoys me about my Dwarven Forge as the walls are bare of decoration! Now I would not stick paintings on the walls personally - they where too much work to paint, but what about full length curtains! They could then just stand on the floor and rise up? I've lost count of how many times curtains have been used in adventures too... They'd be a handy model to have half a dozen of!


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Re: .Twisting Catacombs. Suggestions Thread

Postby Big Bene » November 6th, 2014, 4:35 am

With the feedback thread growing and growing, I wonder what happened to the suggestions-
Big Bene wrote:how about a rack with an actual victim on it?
I'm imagining a "case" in the form of an ice block... that can be put over some monsters...
As you have chairs and benches, some actual sitting minis may be nice. They could be just generic humaoid bodies to which the player can add the heads he wants.
Casualities...

Some casualties have been included, what about our other suggestions? I understand that they can't be materialized(?) right away, but can you give us some feedback which you like or like less (and why), and which are to become part of the program?

As for my abovementioned ideas, I would be interested in your opinion about the sitting figures (the rack with victim and the ice block would be rather "show gimmicks", but the sitting figures would be a real gap in the market, I think).
Have a look ;)


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Re: .Twisting Catacombs. Suggestions Thread

Postby Thantos » November 7th, 2014, 5:22 am

Quite a lot of pieces made it into this one! So its all hands to the deck getting the current bits sorted. But a Rack will feature - very possible to do a victim on it! Depends if we have any time left at the end of the month :D

Again for sitting minis, certainly would be cool, just if we can fit all these cool ideas into the current KS while sticking to the timeframes - that's the tricky bit! :S Doing a character digitally, would be easy to pose it however, after the character sculpt.

There have been loads of great ideas! But not enough time to fit them all in. Better prepare a Twisting Catacombs II xD
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Re: .Twisting Catacombs. Suggestions Thread

Postby flashie_dirk » November 7th, 2014, 5:27 am

Thantos wrote:Better prepare a Twisting Catacombs II xD


Please don't - at least not for another year or so. My wallet needs time to recover :-)


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Re: .Twisting Catacombs. Suggestions Thread

Postby Big Bene » November 24th, 2014, 8:36 am

Big Bene wrote:
Redav wrote:
Thantos wrote:we use a wench with an apple on her head! :P

Is her name Willemina Tell by any chance? :lol:

I've started to make a model (archery butt, no wench this time) but I'll have to postpone it unil next week - much work in my daytime job.

Finally uploaded:
Target.jpg

Made another one (not yet uploaded). I call it outhouse inside:

Again, I left the wood plain to have Thantos do the surface modelling, who is much better with this (if he likes to use this model at all).
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Have a look ;)


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