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[Quest Pack][WIP] Conquering Despair

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Re: [Quest Pack][WIP] Conquering Despair

Postby Teldurn » Sunday December 15th, 2024 10:50am

BlazetheActionJunkie wrote:@Teldurn

I see it's been over a year since your last post here.

Do you still have a foundry group?

Looks like I saw your PM before seeing this post. Sorry I haven't been active around here for ages. But as I said in the PM, I indeed do still run the game on Foundry. Our campaign has been going strong for something like 4-5 years , which might sound like a long time but we try to schedule sessions once every two weeks but more often than not we end up playing once a month.
Last edited by Teldurn on Sunday December 15th, 2024 5:26pm, edited 1 time in total.
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Re: [Quest Pack][WIP] Conquering Despair

Postby Daedalus » Sunday December 15th, 2024 2:19pm

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I was fortunate enough to get to play in one of Teldurn's demo games of Broadsword. Though I'm not sure if it was related to the Conquering Despair storyline, I can assure everyone that it was a load of fun to play. A great strength of his game is its Hero Quest bones. This makes the game intuitive to learn, particularly for those of us experienced with the grand-daddy of dungeoncrawlers. The up-front new rules dump was just a few minutes, then we were choosing our characters and equipping them. All said, we were up and running in about 10 minutes--not bad! Even my inexperienced daughter was playing confidently in just a couple of turns. If anyone can make it to Gen Con this year, I recommend giving Broadsword a try.


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Re: [Quest Pack][WIP] Conquering Despair

Postby Teldurn » Sunday December 15th, 2024 5:40pm

Daedalus wrote:x
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|_P x |_P x |_P x |_P x |_P x |_P x |_P x |_P x |_P x |_P x |_P x |_P x


I was fortunate enough to get to play in one of Teldurn's demo games of Broadsword. Though I'm not sure if it was related to the Conquering Despair storyline, I can assure everyone that it was a load of fun to play. A great strength of his game is its Hero Quest bones. This makes the game intuitive to learn, particularly for those of us experienced with the grand-daddy of dungeoncrawlers. The up-front new rules dump was just a few minutes, then we were choosing our characters and equipping them. All said, we were up and running in about 10 minutes--not bad! Even my inexperienced daughter was playing confidently in just a couple of turns. If anyone can make it to Gen Con this year, I recommend giving Broadsword a try.


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Oh my gosh, yes. It was such a pleasant surprise having you at my table, Daedalus!

Honestly, my memory isn't as great these days, I can't remember which session you were slotted in, but if you played through a puzzle dungeon, then that was related to the Conquering Despair campaign. But if not, then it was a made-for-convention game.

Thanks for the shout out as well. I hope to see you (plural, all of you) at one of my games at some point in the future. But, Daedalus, if you do end up returning, don't forget to bring your Bloody Eye button for extra gold for chargen! :D
War is not the answer...unless the question is, 'What is not the answer?'

Check out Broadsword, a love letter to 90s dungeon crawling board games.


Rewards:
Created a Hot Topic. Destroyed a Zombie!Encountered a menacing Chaos Warlock!
User avatar
Teldurn

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